On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 150% full
7-day average0peak 2
Rank#6,993top 31%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,993 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 81 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, and #402 of the trio servers (top 64%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on HotaleRust服务器, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 114.66.56.117:47411 is the address to use.
Is HotaleRust服务器 up, and how steady is its uptime?
Right now, HotaleRust服务器 is online. The uptime it reports puts the last restart at about 2 days 12 hours ago. It was up 96% of the time over the last 1 full day, 23 of 24 hours. On 27 October 2026, Rust Server Score saw it for the first time.
Does HotaleRust服务器 perform well?
The average over the last 48 hours was 81 server fps, and it never went below 60. At its peak, it held 68,365 entities, including buildings, deployables and all else in the world. At its highest, it used 2,510 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is HotaleRust服务器 running?
The server HotaleRust服务器 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does HotaleRust服务器 wipe its map?
There are too few wipes on record for HotaleRust服务器 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 15 hours.
Player numbers
What position does HotaleRust服务器 hold in the rankings?
In the top 31% of all ranked servers, HotaleRust服务器 sits at #6,993 for player hours over the last seven days. It comes #402 among servers in the trio group.
How many players does HotaleRust服务器 usually have?
With 15 slots available, HotaleRust服务器 currently has 0 players. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 14:00 UTC, with 2 players.
Lists and filters
How should you read the tags on HotaleRust服务器?
You'll see HotaleRust服务器 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp15 (Max players): Its slot count is 15; ts3 (Group limit): No team may go above 3; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does HotaleRust服务器 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include HotaleRust服务器: Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.
Map and rules
Which rules does HotaleRust服务器 enforce, and what are its settings?
Nothing in the name of HotaleRust服务器 states a gather rate. You can have up to 3 players in a group (trio). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on HotaleRust服务器?
A procedural map of size 3,500 and seed 803898505, generated by the game, is what HotaleRust服务器 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto HotaleRust服务器?
To connect, start Rust, press F1, and type client.connect 114.66.56.117:47411. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.tyteam.net.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp15
Max playersIts slot count is 15.
ts3
Group limitNo team may go above 3.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).