Working its way up from the back of the class: #15,216 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 6,423 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap1.7 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 12 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 11:15 UTC17d ago
4
–
running
0
Sat 10 Oct, 18:39 UTC18d ago
1
–
1.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see 『无期』插件测试服 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 114.66.56.120:28101.
How reliable is 『无期』插件测试服, and is it up?
You cannot join now: 『无期』插件测试服 is offline, last seen 15 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 14 September 2026.
On what Rust version does 『无期』插件测试服 sit?
You will find 『无期』插件测试服 on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does 『无期』插件测试服 wipe, and how often?
The force wipe each month is the only wipe 『无期』插件测试服 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 17 days 4 hours. Its tags list a monthly wipe schedule.
What happens on 『无期』插件测试服 when wipe day arrives?
The average peak on its recent wipes was 2 players. 16 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does 『无期』插件测试服 sit among Rust servers?
In Asia, 『无期』插件测试服 is #492, and overall it is #15,216 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on 『无期』插件测试服 look like?
The last sighting of 『无期』插件测试服 was 15 days 15 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on 『无期』插件测试服?
You'll see 『无期』插件测试服 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 『无期』插件测试服?
These Rust Server Score lists count 『无期』插件测试服 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is 『无期』插件测试服 set up, and what rules does it keep?
Nothing in the name of 『无期』插件测试服 states a gather rate. The group limit stays at the game's default of 8 players. It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 『无期』插件测试服 uses?
『无期』插件测试服 runs a game-generated procedural map at size 4,500, seed 18524755. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to 『无期』插件测试服?
To connect, start Rust, press F1, and type client.connect 114.66.56.120:28101. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rust.57yun.top/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^s,EA,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.