On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,341top 69%
Last wipe102d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 94 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rusty Dirt. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 115.42.46.195:28015.
How dependable is Rusty Dirt, and is it online at the moment?
You can join now: Rusty Dirt is online. According to its reported uptime, the last restart was about 7 days 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Rusty Dirt perform well?
It averaged 94 server fps over the last 48 hours, with a low of 77. At its peak, it held 76,063 entities, including buildings, deployables and all else in the world. At its highest, it used 3,515 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Rusty Dirt on?
Rust network protocol 2631 and build 157450 on Windows is what Rusty Dirt runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Rusty Dirt reset?
There are too few wipes on record for Rusty Dirt to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 102 days 7 hours have passed since this world was made.
Population
Where does Rusty Dirt place in the wider field of Rust servers?
Over the last seven days, Rusty Dirt has #15,341 for player hours, in the top 69% of all ranked servers.
What does the population on Rusty Dirt look like?
Rusty Dirt is showing 0 players right now, with 30 slots in total. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on Rusty Dirt?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2631 (Protocol): Join only if your game runs protocol 2631; cs157450 (Build): This runs on build 157450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rusty Dirt publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rusty Dirt?
These Rust Server Score lists count Rusty Dirt among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does Rusty Dirt enforce, and what are its settings?
The name of Rusty Dirt gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusty Dirt?
Rusty Dirt runs a game-generated procedural map at size 3,700, seed 1462744639. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Rusty Dirt?
Enter client.connect 115.42.46.195:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersIts slot count is 30.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2631
ProtocolJoin only if your game runs protocol 2631.
cs157450
BuildThis runs on build 157450.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).