On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#3,279top 15%
Last wipe11d agobiweekly schedule
Next wipe2d 7hFri 30 Oct, 01:21 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,279 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 851 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 01:21 UTC, in 2d 7h.
Every other Friday at 01:21 UTC · medium confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 5.5
Coming wipes
2d 7hFri 30 Oct, 01:21 UTC
9d 0hThu 5 Nov, 19:00 UTCFW
16d 7hFri 13 Nov, 01:21 UTC
30d 7hFri 27 Nov, 01:21 UTC
37d 0hThu 3 Dec, 19:00 UTCFW
44d 7hFri 11 Dec, 01:21 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 01:21 UTC11d ago
10
–
running
0
Fri 2 Oct, 01:34 UTC25d ago
9
halved by day 3
14 days
0
Fri 18 Sep, 01:26 UTC39d ago
6
halved by day 8
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on Hakuna PVE丨萌新丨仿官丨原倍, but its name indicates Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 116.231.241.49:20003 is the address to use.
Is Hakuna PVE丨萌新丨仿官丨原倍 up, and how steady is its uptime?
Right now, Hakuna PVE丨萌新丨仿官丨原倍 is online. The uptime it reports puts the last restart at about 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Hakuna PVE丨萌新丨仿官丨原倍 perform well?
The average over the last 48 hours was 132 server fps, and it never went below 90. At its peak, it held 136,339 entities, including buildings, deployables and all else in the world. At its highest, it used 4,751 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Hakuna PVE丨萌新丨仿官丨原倍 running?
You will find Hakuna PVE丨萌新丨仿官丨原倍 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Hakuna PVE丨萌新丨仿官丨原倍 wipe, and how often?
Wipes come every other Friday at 01:21 UTC on Hakuna PVE丨萌新丨仿官丨原倍. Expect the next wipe on Friday 30 October at 01:21 UTC. The world it runs now was created 11 days 16 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on Hakuna PVE丨萌新丨仿官丨原倍?
The average peak on its recent wipes was 8 players. Peak numbers came 10 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 5.5 in the wipes where it did not hold.
Player count
Where does Hakuna PVE丨萌新丨仿官丨原倍 sit among Rust servers?
In the top 15% of all ranked servers, Hakuna PVE丨萌新丨仿官丨原倍 sits at #3,279 for player hours over the last seven days.
How many players does Hakuna PVE丨萌新丨仿官丨原倍 usually have?
Right now, 0 players are on Hakuna PVE丨萌新丨仿官丨原倍, which has 100 slots. It peaked at 6 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 3 players.
Tags
What do Hakuna PVE丨萌新丨仿官丨原倍's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts18 (Group limit): No team may go above 18; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Hakuna PVE丨萌新丨仿官丨原倍 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Hakuna PVE丨萌新丨仿官丨原倍 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Hakuna PVE丨萌新丨仿官丨原倍 among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
How is Hakuna PVE丨萌新丨仿官丨原倍 set up, and what rules does it keep?
The name of Hakuna PVE丨萌新丨仿官丨原倍 gives no gather rate. A group here can reach 18 players. pve is the mode here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Hakuna PVE丨萌新丨仿官丨原倍 runs which map?
A procedural map of size 4,250 and seed 477406466, generated by the game, is what Hakuna PVE丨萌新丨仿官丨原倍 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Hakuna PVE丨萌新丨仿官丨原倍?
To connect, start Rust, press F1, and type client.connect 116.231.241.49:20003. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?authKey=Uy32ysaYZcFzWzw3LSHR%2BLGvOWQI0h8iGZfTatCFdSqSEQYE1uEsHZr9Zri4poDO&k=n7N1iwcts8uHPfj8CZB7889-MQyDexsK&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts18,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts18
Group limitNo team may go above 18.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).