On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,373top 69%
Last wipe402d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 120 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [AU/NZ] FancyFrank Random based in?
The name of [AU/NZ] FancyFrank Random points to Oceania even though no region tag is published, and the region code is au1. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 116.90.75.195:49075.
How reliable is [AU/NZ] FancyFrank Random, and is it up?
The server is up: [AU/NZ] FancyFrank Random is online now. About 5 days 23 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does [AU/NZ] FancyFrank Random perform well?
The average over the last 48 hours was 120 server fps, and it never went below 119. Up to 82,298 entities were in the world, covering buildings, deployables and the rest. Up to 1,762 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [AU/NZ] FancyFrank Random on?
The server [AU/NZ] FancyFrank Random is on Rust network protocol 2597 and build 130842 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [AU/NZ] FancyFrank Random reset?
[AU/NZ] FancyFrank Random has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 402 days 19 hours.
Player count
Where does [AU/NZ] FancyFrank Random place in the wider field of Rust servers?
In the top 69% of all ranked servers, [AU/NZ] FancyFrank Random sits at #15,373 for player hours over the last seven days.
How many players does [AU/NZ] FancyFrank Random usually have?
Right now, 0 players are on [AU/NZ] FancyFrank Random, which has 50 slots. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on [AU/NZ] FancyFrank Random?
The game's browser takes its cue from the tags [AU/NZ] FancyFrank Random has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2597 (Protocol): The game protocol is 2597, so your game must match that version to join; cs130842 (Build): Build number: 130842; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): au1 is the region code this server uses; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [AU/NZ] FancyFrank Random?
These Rust Server Score lists count [AU/NZ] FancyFrank Random among them: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does [AU/NZ] FancyFrank Random enforce, and what are its settings?
You will find no gather rate in the name of [AU/NZ] FancyFrank Random. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [AU/NZ] FancyFrank Random uses?
The game generates the procedural map on [AU/NZ] FancyFrank Random at size 2,200 with seed 549. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [AU/NZ] FancyFrank Random?
To connect, start Rust, press F1, and type client.connect 116.90.75.195:49075. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2597,gmrust,cs130842,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2597
ProtocolThe game protocol is 2597, so your game must match that version to join.
cs130842
BuildBuild number: 130842.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rau1
Region codeau1 is the region code this server uses.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).