Working its way up from the back of the class: #14,089 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,636 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:11 UTC, in 6d 5h.
Its biweekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 5hWed 4 Nov, 06:11 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
20d 5hWed 18 Nov, 06:11 UTC
34d 5hWed 2 Dec, 06:11 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 06:11 UTC7d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 【MC真会玩】测试服 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 117.172.243.221:28015 is the address to use.
How reliable is 【MC真会玩】测试服, and is it up?
At this moment, 【MC真会玩】测试服 is offline; the last time it was seen was 7 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 October 2026, Rust Server Score saw it for the first time.
What Rust version is 【MC真会玩】测试服 on?
The server 【MC真会玩】测试服 is on Rust network protocol 2634 and build 167781 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 【MC真会玩】测试服 reset?
The prediction follows its tag, because too few of 【MC真会玩】测试服's wipes are on record to confirm the schedule. It is due to wipe next on Wednesday 4 November at 06:11 UTC. 7 days 18 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on 【MC真会玩】测试服 when wipe day arrives?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does 【MC真会玩】测试服 sit among Rust servers?
Over the last seven days, 【MC真会玩】测试服 has #14,089 for player hours, in the top 63% of all ranked servers and #488 in Asia.
Is 【MC真会玩】测试服 a busy server?
The last sighting of 【MC真会玩】测试服 was 7 days 18 hours ago, and it is offline right now.
Lists and filters
What do 【MC真会玩】测试服's tags stand for?
The game's browser takes its cue from the tags 【MC真会玩】测试服 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; EA (East Asia): The server browser lists it under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【MC真会玩】测试服?
Rust Server Score lists that include 【MC真会玩】测试服: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which rules does 【MC真会玩】测试服 enforce, and what are its settings?
Nothing in the name of 【MC真会玩】测试服 states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
How to join
How should you connect to 【MC真会玩】测试服?
Enter client.connect 117.172.243.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^b,EA,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.