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Every Rust server graded on real, live numbers. 50,509 players on the roll · 11,676 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 117.20.69.122:28015
Name of server

My Rust Devblog 133 Server on Version 1051.72

RegisterAbsentOffline
Region–
Address117.20.69.122:28015
Last checked19d ago
modded
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,332top 65%
Last wipe–no schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,332 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 250 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Server details

In what location does My Rust Devblog 133 Server on Version 1051.72 sit?

My Rust Devblog 133 Server on Version 1051.72 leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 117.20.69.122:28015 is the address to use.

Is My Rust Devblog 133 Server on Version 1051.72 up, and how steady is its uptime?

You cannot join now: My Rust Devblog 133 Server on Version 1051.72 is offline, last seen 19 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 10 October 2026.

What Rust version is My Rust Devblog 133 Server on Version 1051.72 on?

Rust network protocol 1806 on Windows is what My Rust Devblog 133 Server on Version 1051.72 runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does My Rust Devblog 133 Server on Version 1051.72 reset?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.

Player count

Where does My Rust Devblog 133 Server on Version 1051.72 sit among Rust servers?

In the top 65% of all ranked servers, My Rust Devblog 133 Server on Version 1051.72 sits at #14,332 for player hours over the last seven days.

How many players does My Rust Devblog 133 Server on Version 1051.72 usually have?

The last sighting of My Rust Devblog 133 Server on Version 1051.72 was 19 days 3 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on My Rust Devblog 133 Server on Version 1051.72?

mp1 (Max players): The server holds 1 slots; v1806 (Protocol): Join only if your game runs protocol 1806; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h815a96ff (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags My Rust Devblog 133 Server on Version 1051.72 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature My Rust Devblog 133 Server on Version 1051.72?

These Rust Server Score lists count My Rust Devblog 133 Server on Version 1051.72 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Server rules

What settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?

The name of My Rust Devblog 133 Server on Version 1051.72 gives no gather rate. It publishes no limit on group size. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. You are not covered by VAC, Valve's anti-cheat.

My Rust Devblog 133 Server on Version 1051.72 runs which map?

The game generates a procedural map for My Rust Devblog 133 Server on Version 1051.72.

Connecting

How do you get onto My Rust Devblog 133 Server on Version 1051.72?

To connect, start Rust, press F1, and type client.connect 117.20.69.122:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players The server holds 1 slots.
v1806
Protocol Join only if your game runs protocol 1806.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Other

h815a96ff
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.