Working its way up from the back of the class: #15,551 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 299 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [CN]FUXK 荒野生存 points to Asia even though no region tag is published, and the region code is au1. Rust Server Score takes the server's word for its location and does not trace the hardware. 117.60.122.100:28015 is the address to use.
Is [CN]FUXK 荒野生存 up, and how steady is its uptime?
You cannot join now: [CN]FUXK 荒野生存 is offline, last seen 35 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 22 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [CN]FUXK 荒野生存 running?
You will find [CN]FUXK 荒野生存 on Rust network protocol 2623 and build 148916, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [CN]FUXK 荒野生存 wipe, and how often?
The record holds too few of [CN]FUXK 荒野生存's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 207 days 1 hours.
Population
Where does [CN]FUXK 荒野生存 sit among Rust servers?
Over the last seven days, [CN]FUXK 荒野生存 has #15,551 for player hours, in the top 71% of all ranked servers.
What does the population on [CN]FUXK 荒野生存 look like?
[CN]FUXK 荒野生存 is offline at the moment; the last time it was seen was 35 days 16 hours ago.
Lists and filters
What do [CN]FUXK 荒野生存's tags stand for?
The game's browser takes its cue from the tags [CN]FUXK 荒野生存 has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2623 (Protocol): To get in, your game needs to be on the same version: the protocol is 2623; cs148916 (Build): This runs on build 148916; ptrak (Networking): The network layer is RakNet, standard for the game; $rau1 (Region code): It is filed under the region code au1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [CN]FUXK 荒野生存?
These Rust Server Score lists count [CN]FUXK 荒野生存 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is [CN]FUXK 荒野生存 set up, and what rules does it keep?
Nothing in the name of [CN]FUXK 荒野生存 states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [CN]FUXK 荒野生存?
A procedural map, generated by the game, is what [CN]FUXK 荒野生存 runs.
Getting in
What is the way to join [CN]FUXK 荒野生存?
To connect, start Rust, press F1, and type client.connect 117.60.122.100:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2623
ProtocolTo get in, your game needs to be on the same version: the protocol is 2623.
cs148916
BuildThis runs on build 148916.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rau1
Region codeIt is filed under the region code au1.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).