Working its way up from the back of the class: #15,990 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 849 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #636 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
No region tag appears for [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 117.72.8.28:10001 is the address to use.
How reliable is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动, and is it up?
The server is down: [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 is offline now, with the last sighting 23 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 running?
You will find [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 on Rust network protocol 2631 and build 156658, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 wipe, and how often?
The next wipe on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 112 days 22 hours. Its tags record that it wipes monthly.
Player count
What position does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 hold in the rankings?
Over the last seven days, [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 has #15,990 for player hours, in the top 71% of all ranked servers. In the quad group, it ranks #636.
What does the population on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 look like?
It has been 23 days 3 hours since [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs156658 (Build): The game build is 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
Rust Server Score lists that include [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
You will find no gather rate in the name of [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动. You can have up to 4 players in a group (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
[#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs which map?
The game generates the procedural map on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How do you get onto [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
To connect, start Rust, press F1, and type client.connect 117.72.8.28:10001. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2631
ProtocolTo get in, your game needs to be on the same version: the protocol is 2631.
cs156658
BuildThe game build is 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).