Working its way up from the back of the class: #15,990 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 849 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #636 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
The name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 117.72.8.28:10004.
How dependable is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, and is it online at the moment?
You cannot join now: [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is offline, last seen 22 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 running?
The server [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is on Rust network protocol 2631 and build 156658 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 wipe, and how often?
The estimate for [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 112 days 4 hours. The tags show a monthly wipe schedule.
Player count
Where does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 place in the wider field of Rust servers?
In the top 71% of all ranked servers, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 sits at #15,990 for player hours over the last seven days. In the quad group, it ranks #636.
Is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 a busy server?
The last sighting of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 was 22 days 8 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
You'll see [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs156658 (Build): The game build is 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
These Rust Server Score lists count [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
Which rules does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 enforce, and what are its settings?
You will find no gather rate in the name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.
[中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs which map?
The game generates the procedural map on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
Enter client.connect 117.72.8.28:10004 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs156658
BuildThe game build is 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).