Working its way up from the back of the class: #15,990 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 849 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #636 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
No region tag appears for [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 117.72.8.28:10007.
Is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 up, and how steady is its uptime?
You cannot join now: [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 is offline, last seen 22 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 sit?
The server [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 is on Rust network protocol 2631 and build 156658 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 reset?
the force wipe gives the basis for estimating [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 112 days 4 hours. Its tags list a monthly wipe schedule.
Population
Where does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 sit among Rust servers?
In the top 71% of all ranked servers, [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 sits at #15,990 for player hours over the last seven days. It comes #636 among servers in the quad group.
Is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 a busy server?
The last sighting of [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 was 22 days 8 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
You'll see [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team can hold 4 players at most; v2631 (Protocol): Join only if your game runs protocol 2631; cs156658 (Build): This runs on build 156658; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
These Rust Server Score lists count [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
You will find no gather rate in the name of [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
What is the way to join [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
To connect, start Rust, press F1, and type client.connect 117.72.8.28:10007. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitA team can hold 4 players at most.
v2631
ProtocolJoin only if your game runs protocol 2631.
cs156658
BuildThis runs on build 156658.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).