Working its way up from the back of the class: #13,387 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 6,986 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:06 UTC26d ago
2+1 queue
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick based in?
The name of A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick points to Oceania, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 118.211.74.8:28015.
Is A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick up, and how steady is its uptime?
At this moment, A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick is offline; the last time it was seen was 25 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 29 September 2026.
On what Rust version does A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick sit?
You will find A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick on Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick reset?
A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 7 hours.
What happens on A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick when wipe day arrives?
The average peak on its recent wipes was 2 players. 1 hours after the latest wipe began the crowd peaked, and 1 more were in the queue.
Player numbers
Where does A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick sit among Rust servers?
Over the last seven days, A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick has #13,387 for player hours, in the top 59% of all ranked servers.
How many players does A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick usually have?
The last sighting of A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick was 25 days 20 hours ago, and it is offline right now.
Tags
How should you read the tags on A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick appear in the Rust Server Score lists and filters?
These Rust Server Score lists count A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick among them: Oceania Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
How is A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick set up, and what rules does it keep?
Nothing in the name of A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick uses?
A procedural map of size 1,500 and seed 12345, generated by the game, is what A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto A Slice of Rust|NSW,AUSTRALIA|Have fun|Don't be a dick?
Enter client.connect 118.211.74.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).