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Every Rust server graded on real, live numbers. 100,165 players on the roll · 11,854 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 118.238.230.171:28015
Name of server

jpn_shimeji_practice_server

RegisterPresentOnline
RegionEA
Address118.238.230.171:28015
Last checked17m ago
quad monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

65 out of 100, the average of 5 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak 2
Rank#7,553top 34% · #401 in EA
Last wipe27d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,553 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 137 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,665 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 75% in EA, and #427 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【拾破烂】10.16新开丨4人队丨萌新养老原生态
EA · quad · monthly · 2 on average
1 / 100
【玖月】原倍/萌新/无任何售卖/公益服/10.2
EA · quad · monthly · 5 on average
1 / 200
1 / 100
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours
EA · quad · weekly · 41 on average
0 / 165
『小宇宙』10.29号/18:00新开/四人服/萌新服
EA · quad · weekly · 27 on average
61 / 200
『次空间』10.29号/新开/四人服/萌新服
EA · quad · weekly · 19 on average
0 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is jpn_shimeji_practice_server?

You'll see jpn_shimeji_practice_server listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 118.238.230.171:28015 is the address to use.

How reliable is jpn_shimeji_practice_server, and is it up?

The server is up: jpn_shimeji_practice_server is online now. About 22 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does jpn_shimeji_practice_server run?

It averaged 137 server fps over the last 48 hours, with a low of 102. Up to 210,217 entities were in the world, covering buildings, deployables and the rest. Up to 4,510 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does jpn_shimeji_practice_server sit?

Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does jpn_shimeji_practice_server wipe, and how often?

jpn_shimeji_practice_server wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 22 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on jpn_shimeji_practice_server?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 2 hours after it began.

Player numbers

Where does jpn_shimeji_practice_server sit among Rust servers?

In Asia, jpn_shimeji_practice_server is #401, and overall it is #7,553 on player hours over the last seven days, in the top 34% of all ranked servers. It comes #427 among servers in the quad group.

Is jpn_shimeji_practice_server a busy server?

With 30 slots available, jpn_shimeji_practice_server currently has 0 players. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.

Tags

What is meant by the tags on jpn_shimeji_practice_server?

The game's browser takes its cue from the tags jpn_shimeji_practice_server has set: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): Its slot count is 30; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show jpn_shimeji_practice_server?

These Rust Server Score lists count jpn_shimeji_practice_server among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Rules and settings

What settings and rules apply on jpn_shimeji_practice_server?

Nothing in the name of jpn_shimeji_practice_server states a gather rate. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

jpn_shimeji_practice_server runs which map?

jpn_shimeji_practice_server runs a game-generated procedural map at size 6,000, seed 1128842859. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to jpn_shimeji_practice_server?

To connect, start Rust, press F1, and type client.connect 118.238.230.171:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp30
Max players Its slot count is 30.
ts4
Group limit No team may go above 4.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.