On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 6
Rank#3,946top 18%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,946 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:46 UTC4d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
nako server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 118.27.229.3:28015.
How dependable is nako server, and is it online at the moment?
You can join now: nako server is online. The uptime it reports puts the last restart at about 26 hours ago. For the last 4 full days, it was up 72 of 96 hours, or 75% of the time. It was first seen by Rust Server Score on 23 October 2026.
How well does nako server run?
It averaged 58 server fps over the last 48 hours, with a low of 53. Buildings, deployables and everything else in the world added up to as many as 104,213 entities. Up to 3,838 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is nako server running?
You will find nako server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does nako server wipe, and how often?
The record holds too few of nako server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 4 days 11 hours have passed since this world was made.
What happens on nako server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 46 hours after it began.
Population
Where does nako server sit among Rust servers?
In the top 18% of all ranked servers, nako server sits at #3,946 for player hours over the last seven days.
What does the population on nako server look like?
Right now, 1 players are on nako server, which has 50 slots. Averaging 1 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 16:00 UTC, with 3 players.
Tags and filters
What is meant by the tags on nako server?
The game's browser takes its cue from the tags nako server has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does nako server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include nako server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on nako server?
Nothing in the name of nako server states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map nako server uses?
nako server runs a game-generated procedural map at size 4,250, seed 1760108465. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto nako server?
Enter client.connect 118.27.229.3:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).