On the class lists: F (36), with population over 48 hours and no performance mark.
Players now1/ 520% full
7-day average1peak 1
Rank#7,766top 35%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
15/ 100
F
A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,766 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 124 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·W···W·
WW·W·W·
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·WW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 05:23 UTC13h ago
–
–
–
1
Tue 27 Oct, 09:15 UTC1d ago
–
–
–
0
Tue 27 Oct, 05:52 UTC1d ago
–
–
–
1
Sat 24 Oct, 02:03 UTC4d ago
1
–
3.2 days
1
Fri 23 Oct, 06:07 UTC5d ago
1
–
0.8 days
1
Wed 21 Oct, 09:52 UTC7d ago
–
–
–
1
Wed 21 Oct, 06:22 UTC7d ago
1
–
2 days
0
Sat 17 Oct, 00:03 UTC11d ago
1
–
4.3 days
0
Thu 15 Oct, 05:32 UTC13d ago
1
–
1.8 days
0
Tue 13 Oct, 07:35 UTC15d ago
1
–
1.9 days
1
Mon 12 Oct, 06:28 UTC16d ago
1
–
1 days
1
Sat 10 Oct, 04:03 UTC18d ago
–
–
–
1
Sat 10 Oct, 00:38 UTC18d ago
1
–
2.2 days
1
Tue 6 Oct, 08:27 UTC22d ago
1
–
3.7 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Server name on in-game server list?
Server name on in-game server list leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 118.92.174.44:28015.
How reliable is Server name on in-game server list, and is it up?
At this moment, Server name on in-game server list is offline; the last time it was seen was 11 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 10% of the time over the last 7 full days, 16 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.
Is Server name on in-game server list smooth to play on?
It averaged 256 server fps over the last 48 hours, with a low of 256. Up to 29,000 entities were in the world, covering buildings, deployables and the rest. Up to 854 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Server name on in-game server list sit?
The server Server name on in-game server list is on Rust network protocol 2635 and build 169469 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Server name on in-game server list wipe its map?
A fresh world arrives every few hours on Server name on in-game server list, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
Where does Server name on in-game server list place in the wider field of Rust servers?
In the top 35% of all ranked servers, Server name on in-game server list sits at #7,766 for player hours over the last seven days. In the quad group, it ranks #431.
What does the population on Server name on in-game server list look like?
Server name on in-game server list is offline at the moment; the last time it was seen was 11 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags
How should you read the tags on Server name on in-game server list?
You'll see Server name on in-game server list tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs169469 (Build): Build number: 169469; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Server name on in-game server list appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Server name on in-game server list among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on Server name on in-game server list?
You will find no gather rate in the name of Server name on in-game server list. You can have up to 4 players in a group (quad). It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Server name on in-game server list uses?
Server name on in-game server list runs a game-generated procedural map at size 2,500, seed 1581763. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Server name on in-game server list?
To connect, start Rust, press F1, and type client.connect 118.92.174.44:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://customsite.com/.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmsoftcore,cs169469,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp5
Max playersThe server holds 5 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs169469
BuildBuild number: 169469.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).