On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#6,848top 31%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,848 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,242 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 19:31 UTC12d ago
4
–
running
0
Thu 1 Oct, 18:15 UTCFW27d ago
2
✓ held half
15.1 days
0
Thu 1 Oct, 05:25 UTC28d ago
2
–
0.5 days
1
Thu 24 Sep, 12:43 UTC35d ago
2
✓ held half
6.7 days
0
Thu 17 Sep, 06:35 UTC42d ago
2
✓ held half
7.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [IND] Elemental Rust. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 122.176.108.251:28015.
How dependable is [IND] Elemental Rust, and is it online at the moment?
Right now, [IND] Elemental Rust is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 162 of 168 hours over the last 7 full days, which is 96% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [IND] Elemental Rust perform well?
It averaged 30 server fps over the last 48 hours, with a low of 29. At its peak, it held 104,740 entities, including buildings, deployables and all else in the world. Up to 4,330 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [IND] Elemental Rust on?
You will find [IND] Elemental Rust on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [IND] Elemental Rust wipe its map?
[IND] Elemental Rust wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 18 hours have passed since this world was made.
What should you expect from wipe day on [IND] Elemental Rust?
The average peak on its recent wipes was 3 players. 39 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does [IND] Elemental Rust sit among Rust servers?
Over the last seven days, [IND] Elemental Rust has #6,848 for player hours, in the top 31% of all ranked servers.
How many players does [IND] Elemental Rust usually have?
Right now, 0 players are on [IND] Elemental Rust, which has 100 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on [IND] Elemental Rust?
The game's browser takes its cue from the tags [IND] Elemental Rust has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [IND] Elemental Rust appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [IND] Elemental Rust among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does [IND] Elemental Rust enforce, and what are its settings?
You will find no gather rate in the name of [IND] Elemental Rust. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
[IND] Elemental Rust runs which map?
The game generates the procedural map on [IND] Elemental Rust at size 4,250 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [IND] Elemental Rust?
To connect, start Rust, press F1, and type client.connect 122.176.108.251:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/6zQRwEfwjx.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).