On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 3
Rank#5,073top 23% · #360 in EA
Last wipe4d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,073 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
59/ 100
C−
Slows down under load at times: 36 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 210 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap22.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 19
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 24 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 17:24 UTC4d ago
2
–
running
0
Fri 2 Oct, 07:04 UTC27d ago
2
halved by day 19
22.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see JP/SEA-10X[PETRI DISH] listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 123.110.113.13:28015 is the address to use.
How reliable is JP/SEA-10X[PETRI DISH], and is it up?
Right now, JP/SEA-10X[PETRI DISH] is online. About 4 days 14 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does JP/SEA-10X[PETRI DISH] run?
It never fell below 10 server fps in the last 48 hours, averaging 36. Buildings, deployables and everything else in the world added up to as many as 71,013 entities. Memory use reached up to 3,432 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does JP/SEA-10X[PETRI DISH] sit?
You will find JP/SEA-10X[PETRI DISH] on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does JP/SEA-10X[PETRI DISH] wipe, and how often?
JP/SEA-10X[PETRI DISH] wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 4 days 16 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on JP/SEA-10X[PETRI DISH]?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 2 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 19 in the wipes where it did not hold.
Population
What position does JP/SEA-10X[PETRI DISH] hold in the rankings?
In Asia, JP/SEA-10X[PETRI DISH] is #360, and overall it is #5,073 on player hours over the last seven days, in the top 23% of all ranked servers.
Is JP/SEA-10X[PETRI DISH] a busy server?
Right now, 0 players are on JP/SEA-10X[PETRI DISH], which has 250 slots. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 2 players.
Tags
How should you read the tags on JP/SEA-10X[PETRI DISH]?
The game's browser takes its cue from the tags JP/SEA-10X[PETRI DISH] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does JP/SEA-10X[PETRI DISH] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count JP/SEA-10X[PETRI DISH] among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 10x.
Server rules
What settings and rules apply on JP/SEA-10X[PETRI DISH]?
The name of JP/SEA-10X[PETRI DISH] points to a 10x gather rate. You can play in groups of up to 12 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
JP/SEA-10X[PETRI DISH] runs which map?
A procedural map of size 3,500 and seed 1138220896, generated by the game, is what JP/SEA-10X[PETRI DISH] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to JP/SEA-10X[PETRI DISH]?
To connect, start Rust, press F1, and type client.connect 123.110.113.13:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/nrCmRcHP8N.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts12,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts12
Group limitA team can hold 12 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).