Working its way up from the back of the class: #16,593 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 762 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EA, and #658 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 10:49 UTC, in 1d 11h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 『游戏风云』9.18清档/公益/无权/仿官/半月清/ based in?
You'll see 『游戏风云』9.18清档/公益/无权/仿官/半月清/ listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 124.115.93.42:28015 is the address to use.
Is 『游戏风云』9.18清档/公益/无权/仿官/半月清/ up, and how steady is its uptime?
The server is down: 『游戏风云』9.18清档/公益/无权/仿官/半月清/ is offline now, with the last sighting 32 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 26 September 2026, Rust Server Score saw it for the first time.
On what Rust version does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ sit?
The server 『游戏风云』9.18清档/公益/无权/仿官/半月清/ is on Rust network protocol 2633 and build 164530 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ reset?
The estimate for 『游戏风云』9.18清档/公益/无权/仿官/半月清/'s next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 10:49 UTC is the date set for its next wipe. The world it runs now was created 40 days 12 hours. Its tags give a wipe schedule of every two weeks.
Player count
What position does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ hold in the rankings?
Over the last seven days, 『游戏风云』9.18清档/公益/无权/仿官/半月清/ has #16,593 for player hours, in the top 71% of all ranked servers and #491 in Asia. It comes #658 among servers in the quad group.
What does the population on 『游戏风云』9.18清档/公益/无权/仿官/半月清/ look like?
『游戏风云』9.18清档/公益/无权/仿官/半月清/ is offline at the moment; the last time it was seen was 32 days 13 hours ago.
Lists and filters
How should you read the tags on 『游戏风云』9.18清档/公益/无权/仿官/半月清/?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags 『游戏风云』9.18清档/公益/无权/仿官/半月清/ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 『游戏风云』9.18清档/公益/无权/仿官/半月清/ among them: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Map and rules
Which rules does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ enforce, and what are its settings?
Nothing in the name of 『游戏风云』9.18清档/公益/无权/仿官/半月清/ states a gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 『游戏风云』9.18清档/公益/无权/仿官/半月清/ uses?
The game generates a procedural map for 『游戏风云』9.18清档/公益/无权/仿官/半月清/.
Connecting
What is the way to join 『游戏风云』9.18清档/公益/无权/仿官/半月清/?
Enter client.connect 124.115.93.42:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts4,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).