Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 360 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 86% in EA, and #612 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 10:49 UTC, in 1d 8h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 『游戏风云』9.18清档/公益/无权/仿官/半月清/ based in?
The EA tag on 『游戏风云』9.18清档/公益/无权/仿官/半月清/ puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 124.115.93.82:28015.
How dependable is 『游戏风云』9.18清档/公益/无权/仿官/半月清/, and is it online at the moment?
You cannot join now: 『游戏风云』9.18清档/公益/无权/仿官/半月清/ is offline, last seen 36 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 22 September 2026.
On what Rust version does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ sit?
Rust network protocol 2633 and build 164530 on Linux is what 『游戏风云』9.18清档/公益/无权/仿官/半月清/ runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ reset?
The next wipe on 『游戏风云』9.18清档/公益/无权/仿官/半月清/ is a projection from biweekly: 14 days after its last wipe. It is due to wipe next on Friday 30 October at 10:49 UTC. 40 days 15 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player numbers
Where does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ place in the wider field of Rust servers?
Over the last seven days, 『游戏风云』9.18清档/公益/无权/仿官/半月清/ has #15,490 for player hours, in the top 69% of all ranked servers and #472 in Asia. It comes #612 among servers in the quad group.
Is 『游戏风云』9.18清档/公益/无权/仿官/半月清/ a busy server?
『游戏风云』9.18清档/公益/无权/仿官/半月清/ is offline at the moment; the last time it was seen was 36 days 11 hours ago.
Tags and filters
What do 『游戏风云』9.18清档/公益/无权/仿官/半月清/'s tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags 『游戏风云』9.18清档/公益/无权/仿官/半月清/ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show 『游戏风云』9.18清档/公益/无权/仿官/半月清/?
These Rust Server Score lists count 『游戏风云』9.18清档/公益/无权/仿官/半月清/ among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Map and rules
Which rules does 『游戏风云』9.18清档/公益/无权/仿官/半月清/ enforce, and what are its settings?
The name of 『游戏风云』9.18清档/公益/无权/仿官/半月清/ gives no gather rate. The cap on group size is 4 players (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
『游戏风云』9.18清档/公益/无权/仿官/半月清/ runs which map?
The game generates the procedural map on 『游戏风云』9.18清档/公益/无权/仿官/半月清/ at size 4,250 with seed 1289664707. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join 『游戏风云』9.18清档/公益/无权/仿官/半月清/?
To connect, start Rust, press F1, and type client.connect 124.115.93.82:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=pm85L1pyzf1U3nxsPqXlmj-IKPEwRq8L.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts4,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).