A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,381 on player hours.
Uptimehours on the list, last 48
21/ 100
F
Attendance needs work: on the list only 10 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 777 places this week.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
18 wipe days in the last 16 weeks
MTWTFSS
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W·WWW·W
W·WFWW·
W·W·WW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 25 OctWed 21 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 06:17 UTC1d ago
–
–
running
1
Sun 25 Oct, 13:26 UTC3d ago
1
–
1.7 days
0
Wed 21 Oct, 08:55 UTC7d ago
1
✓ held half
4.2 days
0
Mon 12 Oct, 10:12 UTC16d ago
1
✓ held half
8.9 days
1
Sat 10 Oct, 05:59 UTC18d ago
1
✓ held half
2.2 days
1
Fri 9 Oct, 20:59 UTC18d ago
1
–
0.4 days
0
Wed 7 Oct, 13:47 UTC21d ago
1
✓ held half
2.3 days
1
Mon 5 Oct, 21:02 UTC22d ago
1
–
1.7 days
1
Sat 3 Oct, 03:54 UTC25d ago
1
✓ held half
2.7 days
1
Fri 2 Oct, 18:31 UTC26d ago
1
–
0.4 days
1
Thu 1 Oct, 19:39 UTCFW26d ago
1
–
1 days
1
Wed 30 Sep, 15:48 UTC28d ago
1
–
1.2 days
1
Mon 28 Sep, 07:37 UTC30d ago
1
✓ held half
2.3 days
1
Sun 27 Sep, 04:52 UTC31d ago
1
–
1.1 days
1
Fri 25 Sep, 18:03 UTC33d ago
1
–
1.5 days
1
Thu 24 Sep, 16:42 UTC34d ago
1
–
1.1 days
0
Wed 23 Sep, 09:43 UTC35d ago
1
–
1.3 days
1
Wed 23 Sep, 00:38 UTC35d ago
1
–
0.4 days
1
Mon 21 Sep, 14:35 UTC37d ago
1
–
1.4 days
0
Mon 21 Sep, 01:46 UTC37d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for my5local. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 124.209.153.233:28015.
Is my5local up, and how steady is its uptime?
The server is down: my5local is offline now, with the last sighting 3 hours ago. For the last 7 full days, it was up 36 of 168 hours, or 21% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does my5local sit?
The server my5local is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does my5local reset?
No next wipe can be predicted for my5local, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 37 hours.
What happens on my5local when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 27 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
What position does my5local hold in the rankings?
Over the last seven days, my5local has #6,381 for player hours, in the top 29% of all ranked servers.
Is my5local a busy server?
The last sighting of my5local was 3 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 07:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on my5local?
gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags my5local publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show my5local?
These Rust Server Score lists count my5local among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What settings and rules apply on my5local?
Nothing in the name of my5local states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on my5local?
my5local runs a procedural map, which the game generates.
Connecting
What is the way to join my5local?
To connect, start Rust, press F1, and type client.connect 124.209.153.233:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersThe server holds 5 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).