On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#14,536top 65%
Last wipe8d agoweekly schedule
Next wipe5d 15hWed 4 Nov, 09:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
35/ 100
F
Working its way up from the back of the class: #14,536 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,932 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Wednesday 4 November, 09:27 UTC, in 5d 15h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by 5eplay Shanghai. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 124.220.215.191:28015.
How reliable is 5eplay Shanghai, and is it up?
You can join now: 5eplay Shanghai is online. According to its reported uptime, the last restart was about 3 days 8 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first seen by Rust Server Score on 20 October 2026.
Is 5eplay Shanghai smooth to play on?
It averaged 228 server fps over the last 48 hours, with a low of 204. Buildings, deployables and everything else in the world added up to as many as 66,015 entities. Memory use reached up to 2,572 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does 5eplay Shanghai sit?
Rust network protocol 2635 and build 168909 on Linux is what 5eplay Shanghai runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does 5eplay Shanghai wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating 5eplay Shanghai's next wipe. It is due to wipe next on Wednesday 4 November at 09:27 UTC. It has been running its current world for 8 days 8 hours. The tags carry a weekly wipe schedule.
Population
Where does 5eplay Shanghai place in the wider field of Rust servers?
Over the last seven days, 5eplay Shanghai has #14,536 for player hours, in the top 65% of all ranked servers.
Is 5eplay Shanghai a busy server?
Right now, 0 players are on 5eplay Shanghai, which has 200 slots. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
How should you read the tags on 5eplay Shanghai?
The game's browser takes its cue from the tags 5eplay Shanghai has set: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 5eplay Shanghai?
Rust Server Score lists that include 5eplay Shanghai: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does 5eplay Shanghai enforce, and what are its settings?
The name of 5eplay Shanghai gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on 5eplay Shanghai?
A procedural map of size 3,500 and seed 1337, generated by the game, is what 5eplay Shanghai runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto 5eplay Shanghai?
To connect, start Rust, press F1, and type client.connect 124.220.215.191:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).