On the class lists: F (35), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 1
Rank#8,170top 37%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
6/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,170 on player hours.
Uptimehours on the list, last 48
10/ 100
F
Attendance needs work: on the list only 5 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 1,424 places this week.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·W·W···
W·WWW··
W··W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 06:36 UTC21m ago
–
–
–
1
Thu 29 Oct, 01:18 UTC5h ago
–
–
–
1
Thu 29 Oct, 01:01 UTC5h ago
–
–
–
1
Thu 29 Oct, 00:44 UTC6h ago
–
–
–
1
Mon 26 Oct, 23:29 UTC2d ago
–
–
–
1
Mon 26 Oct, 04:51 UTC3d ago
–
–
–
0
Mon 26 Oct, 04:20 UTC3d ago
–
–
–
0
Mon 26 Oct, 04:11 UTC3d ago
–
–
–
1
Fri 23 Oct, 06:11 UTC6d ago
1
–
2.9 days
0
Thu 22 Oct, 07:29 UTC6d ago
1
–
0.9 days
1
Wed 21 Oct, 07:23 UTC7d ago
1
–
1 days
1
Mon 19 Oct, 03:24 UTC10d ago
1
–
2.2 days
1
Thu 15 Oct, 05:45 UTC14d ago
–
–
–
1
Thu 15 Oct, 03:22 UTC14d ago
1
–
4 days
1
Tue 13 Oct, 08:36 UTC15d ago
1
–
1.8 days
0
Tue 13 Oct, 04:06 UTC16d ago
–
–
–
0
Tue 13 Oct, 02:03 UTC16d ago
1
–
0.3 days
1
Thu 8 Oct, 04:16 UTC21d ago
1
–
4.9 days
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Name of Server as Shown on the Client Server List sit?
Name of Server as Shown on the Client Server List leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 125.253.50.8:28015.
How dependable is Name of Server as Shown on the Client Server List, and is it online at the moment?
Right now, Name of Server as Shown on the Client Server List is online. It was up 11 of 168 hours over the last 7 full days, which is 7% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Name of Server as Shown on the Client Server List sit?
The server Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 169596 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Name of Server as Shown on the Client Server List wipe its map?
No resets count as wipes on Name of Server as Shown on the Client Server List, because the world is remade every few hours and no schedule is kept.
Player count
Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?
Over the last seven days, Name of Server as Shown on the Client Server List has #8,170 for player hours, in the top 37% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List usually have?
Right now, 1 players are on Name of Server as Shown on the Client Server List, which has 10 slots. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs169596 (Build): Build number: 169596; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
The name of Name of Server as Shown on the Client Server List gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Name of Server as Shown on the Client Server List runs which map?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Connecting
How should you connect to Name of Server as Shown on the Client Server List?
To connect, start Rust, press F1, and type client.connect 125.253.50.8:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs169596,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs169596
BuildBuild number: 169596.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).