Working its way up from the back of the class: #16,810 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 24 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 22:07 UTC33d ago
0
–
running
0
Thu 17 Sep, 22:07 UTC40d ago
–
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Apex Syndicate | 3x | No Offline Raid based in?
No region is published for Apex Syndicate | 3x | No Offline Raid. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 129.44.248.9:28015.
Is Apex Syndicate | 3x | No Offline Raid up, and how steady is its uptime?
At this moment, Apex Syndicate | 3x | No Offline Raid is offline; the last time it was seen was 27 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Apex Syndicate | 3x | No Offline Raid sit?
The server Apex Syndicate | 3x | No Offline Raid is on Rust network protocol 2621 and build 142930 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Apex Syndicate | 3x | No Offline Raid wipe, and how often?
There are too few wipes on record for Apex Syndicate | 3x | No Offline Raid to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 33 days 4 hours have passed since this world was made.
What happens on Apex Syndicate | 3x | No Offline Raid when wipe day arrives?
The average peak on its recent wipes was 0 players. 24 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Apex Syndicate | 3x | No Offline Raid hold in the rankings?
In the top 70% of all ranked servers, Apex Syndicate | 3x | No Offline Raid sits at #16,810 for player hours over the last seven days.
What does the population on Apex Syndicate | 3x | No Offline Raid look like?
The last sighting of Apex Syndicate | 3x | No Offline Raid was 27 days 13 hours ago, and it is offline right now.
Tags and filters
What do Apex Syndicate | 3x | No Offline Raid's tags stand for?
The game's browser takes its cue from the tags Apex Syndicate | 3x | No Offline Raid has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2621 (Protocol): To get in, your game needs to be on the same version: the protocol is 2621; cs142930 (Build): Build number: 142930; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Apex Syndicate | 3x | No Offline Raid?
These Rust Server Score lists count Apex Syndicate | 3x | No Offline Raid among them: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Server rules
What settings and rules apply on Apex Syndicate | 3x | No Offline Raid?
Apex Syndicate | 3x | No Offline Raid sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Apex Syndicate | 3x | No Offline Raid runs which map?
A procedural map, generated by the game, is what Apex Syndicate | 3x | No Offline Raid runs.
How to join
How should you connect to Apex Syndicate | 3x | No Offline Raid?
To connect, start Rust, press F1, and type client.connect 129.44.248.9:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2621,gmrust,cs142930,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2621
ProtocolTo get in, your game needs to be on the same version: the protocol is 2621.
cs142930
BuildBuild number: 142930.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).