On the class lists: F (33), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#9,872top 44%
Last wipe21h agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,872 on player hours.
Uptimehours on the list, last 48
44/ 100
F
Attendance needs work: on the list only 21 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 184 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 131.153.205.82:7026.
How reliable is A Rust Server, and is it up?
Right now, A Rust Server is online. About 18 hours ago, it restarted, based on the uptime it reports. It was first seen by Rust Server Score on 27 October 2026.
Is A Rust Server smooth to play on?
It averaged 184 server fps over the last 48 hours, with a low of 142. Up to 50,224 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,075 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is A Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does A Rust Server wipe its map?
There are too few wipes on record for A Rust Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 21 hours.
Player numbers
What position does A Rust Server hold in the rankings?
In the top 44% of all ranked servers, A Rust Server sits at #9,872 for player hours over the last seven days.
How many players does A Rust Server usually have?
Right now, 0 players are on A Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on A Rust Server?
You'll see A Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count A Rust Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does A Rust Server enforce, and what are its settings?
You will find no gather rate in the name of A Rust Server. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
A Rust Server runs which map?
A Rust Server runs a game-generated procedural map at size 3,000, seed 65987. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto A Rust Server?
To connect, start Rust, press F1, and type client.connect 131.153.205.82:7026. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).