Working its way up from the back of the class: #13,060 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: no change this week.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by IKS[211 Devblog]. Rust Server Score takes the server's word for its location and does not trace the hardware. 132.243.65.0:27015 is the address to use.
How dependable is IKS[211 Devblog], and is it online at the moment?
You cannot join now: IKS[211 Devblog] is offline, last seen 8 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 20 October 2026.
On what Rust version does IKS[211 Devblog] sit?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does IKS[211 Devblog] wipe its map?
There are too few wipes on record for IKS[211 Devblog] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 16 days 6 hours have passed since this world was made.
Player numbers
Where does IKS[211 Devblog] sit among Rust servers?
In the top 59% of all ranked servers, IKS[211 Devblog] sits at #13,060 for player hours over the last seven days.
Is IKS[211 Devblog] a busy server?
The last sighting of IKS[211 Devblog] was 8 days 20 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on IKS[211 Devblog]?
The game's browser takes its cue from the tags IKS[211 Devblog] has set: mp10 (Max players): 10 slots are available; v2164 (Protocol): The game protocol is 2164, so your game must match that version to join; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does IKS[211 Devblog] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include IKS[211 Devblog]: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Rules and settings
Which rules does IKS[211 Devblog] enforce, and what are its settings?
The name of IKS[211 Devblog] gives no gather rate. It publishes no limit on group size. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. You are not covered by VAC, Valve's anti-cheat.
How to join
How should you connect to IKS[211 Devblog]?
Enter client.connect 132.243.65.0:27015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
Max players10 slots are available.
v2164
ProtocolThe game protocol is 2164, so your game must match that version to join.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
hb68d7370
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.