On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#9,258top 42%
Last wipe18h agobiweekly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,258 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 136 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 2,615 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
13d 5hTue 10 Nov, 11:17 UTC
27d 5hTue 24 Nov, 11:17 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
41d 5hTue 8 Dec, 11:17 UTC
The first 48 hours of its last wipes
Thu 8 OctWed 7 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 11:17 UTC18h ago
–
–
running
0
Thu 8 Oct, 13:06 UTC19d ago
4
halved by day 3
18.9 days
0
Wed 7 Oct, 23:07 UTC20d ago
4
–
0.6 days
0
Fri 2 Oct, 10:26 UTC25d ago
6
✓ held half
5.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by SiberianServer2026. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 134.19.129.129:28015 is the address to use.
How reliable is SiberianServer2026, and is it up?
You can join now: SiberianServer2026 is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is SiberianServer2026 smooth to play on?
It never fell below 94 server fps in the last 48 hours, averaging 136. Up to 90,623 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,963 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is SiberianServer2026 on?
Rust network protocol 2635 and build 168909 on Windows is what SiberianServer2026 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does SiberianServer2026 reset?
Too few wipes on SiberianServer2026 are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 18 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on SiberianServer2026?
Across its recent wipes, the busiest moments averaged 5 players. 6 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does SiberianServer2026 sit among Rust servers?
In the top 42% of all ranked servers, SiberianServer2026 sits at #9,258 for player hours over the last seven days.
Is SiberianServer2026 a busy server?
SiberianServer2026 is showing 0 players right now, with 100 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 0 players.
Tags and filters
What is meant by the tags on SiberianServer2026?
You'll see SiberianServer2026 tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; WA (West Asia): In the server browser it appears under West Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does SiberianServer2026 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SiberianServer2026: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on SiberianServer2026?
Nothing in the name of SiberianServer2026 states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SiberianServer2026 uses?
SiberianServer2026 runs a game-generated procedural map at size 4,000, seed 1380347505. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to SiberianServer2026?
To connect, start Rust, press F1, and type client.connect 134.19.129.129:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
WA
West AsiaIn the server browser it appears under West Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).