On the class lists: F (42), with population over 48 hours and no performance mark.
Players now53/ 20026% full
7-day average66peak 287
Rank#279top 1% · #56 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
33/ 100
F
A quiet classroom so far: 66 of 200 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #279 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
1/ 100
F
Lost ground: down 273 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
···F···
·······
···W···
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak903players, last three wipes
crowd held0%else halves by day 3.5
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
14d 16hThu 12 Nov, 18:59 UTC
35d 16hThu 3 Dec, 19:00 UTCFW
42d 16hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:59 UTC13d ago
996+546 queue
–
running
397
Thu 1 Oct, 18:00 UTCFW27d ago
796+58 queue
halved by day 3
14 days
24
Thu 17 Sep, 18:59 UTC41d ago
916+639 queue
halved by day 4
14 days
48
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty Moose |US Biweekly| sit?
In North America, according to its own listing, sits Rusty Moose |US Biweekly|, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 208.103.169.185:28010.
How reliable is Rusty Moose |US Biweekly|, and is it up?
Right now, Rusty Moose |US Biweekly| is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Rusty Moose |US Biweekly| smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 268,420 entities, including buildings, deployables and all else in the world. At its highest, it used 7,324 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Rusty Moose |US Biweekly| running?
The server Rusty Moose |US Biweekly| is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rusty Moose |US Biweekly| reset?
The wipe rhythm on Rusty Moose |US Biweekly| is every 4 weeks on Thursday at 18:59 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 7 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on Rusty Moose |US Biweekly| when wipe day arrives?
Across its recent wipes, the busiest moments averaged 903 players. With 546 players queued, the latest wipe's crowd peaked 2 hours after it started. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3.5 is when it sank below half in the wipes that did not hold.
Player count
What position does Rusty Moose |US Biweekly| hold in the rankings?
Over the last seven days, Rusty Moose |US Biweekly| has #279 for player hours, in the top 1% of all ranked servers and #56 in North America.
How many players does Rusty Moose |US Biweekly| usually have?
With 200 slots available, Rusty Moose |US Biweekly| currently has 53 players. It peaked at 287 and averaged 66 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 53 players.
Lists and filters
What do Rusty Moose |US Biweekly|'s tags stand for?
You'll see Rusty Moose |US Biweekly| tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates Rusty Moose |US Biweekly|?
The same operator most likely runs Rusty Moose |US Biweekly| and the 28 other servers we track that also publish a moose.gg hostname.
Which lists and filters on Rust Server Score show Rusty Moose |US Biweekly|?
These Rust Server Score lists count Rusty Moose |US Biweekly| among them: Official Rust servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.
Rules and settings
Which rules does Rusty Moose |US Biweekly| enforce, and what are its settings?
You will find no gather rate in the name of Rusty Moose |US Biweekly|. The limit for a group is 12 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Rust's in-game Official tab carries it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Rusty Moose |US Biweekly| runs which map?
Rusty Moose |US Biweekly| runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Moose Maps.
Connecting
How should you connect to Rusty Moose |US Biweekly|?
To connect, start Rust, press F1, and type client.connect 208.103.169.185:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. The website for this server is https://moose.gg.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts12
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersThe server holds 200 slots.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^q
PremiumRust's premium status is required to join.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A+); wipes are the one to work on (F).