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Every Rust server graded on real, live numbers. 101,018 players on the roll · 11,889 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 134.255.214.154:12000
Name of server

Soa fr/qc

RegisterPresentOnline
Region–
Address134.255.214.154:12000
Last checked10m ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 17/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 202 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Server details

Where in the world is Soa fr/qc?

No region is published for Soa fr/qc. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 134.255.214.154:12000.

How reliable is Soa fr/qc, and is it up?

The server is up: Soa fr/qc is online now. About 7 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.

Does Soa fr/qc perform well?

It never fell below 10 server fps in the last 48 hours, averaging 10. Buildings, deployables and everything else in the world added up to as many as 92,595 entities. At its highest, it used 2,414 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is Soa fr/qc on?

You will find Soa fr/qc on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Soa fr/qc reset?

Once a month, Soa fr/qc wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 22 hours have passed since this world was made.

What happens on Soa fr/qc when wipe day arrives?

The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Soa fr/qc place in the wider field of Rust servers?

In the top 69% of all ranked servers, Soa fr/qc sits at #15,327 for player hours over the last seven days.

How many players does Soa fr/qc usually have?

Soa fr/qc is showing 0 players right now, with 50 slots in total. Over the past seven days, the average player count was 0.

Lists and filters

What is meant by the tags on Soa fr/qc?

The game's browser takes its cue from the tags Soa fr/qc has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Soa fr/qc?

These Rust Server Score lists count Soa fr/qc among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is Soa fr/qc set up, and what rules does it keep?

You will find no gather rate in the name of Soa fr/qc. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Soa fr/qc runs which map?

Soa fr/qc runs a game-generated procedural map at size 4,000, seed 6738. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join Soa fr/qc?

To connect, start Rust, press F1, and type client.connect 134.255.214.154:12000. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.