Working its way up from the back of the class: #16,908 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 2,481 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 23 Sep, 16:47 UTC34d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does AIRDROP [ 2X | EVENTS | KITS ] sit?
No region is published for AIRDROP [ 2X | EVENTS | KITS ]. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 134.255.231.250:28015.
Is AIRDROP [ 2X | EVENTS | KITS ] up, and how steady is its uptime?
At this moment, AIRDROP [ 2X | EVENTS | KITS ] is offline; the last time it was seen was 28 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.
What Rust version is AIRDROP [ 2X | EVENTS | KITS ] on?
You will find AIRDROP [ 2X | EVENTS | KITS ] on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does AIRDROP [ 2X | EVENTS | KITS ] wipe its map?
The record holds too few of AIRDROP [ 2X | EVENTS | KITS ]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 48 days 8 hours.
What happens on AIRDROP [ 2X | EVENTS | KITS ] when wipe day arrives?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does AIRDROP [ 2X | EVENTS | KITS ] place in the wider field of Rust servers?
In the top 71% of all ranked servers, AIRDROP [ 2X | EVENTS | KITS ] sits at #16,908 for player hours over the last seven days. In the quad group, it ranks #660.
How many players does AIRDROP [ 2X | EVENTS | KITS ] usually have?
The last sighting of AIRDROP [ 2X | EVENTS | KITS ] was 28 days 20 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on AIRDROP [ 2X | EVENTS | KITS ]?
The game's browser takes its cue from the tags AIRDROP [ 2X | EVENTS | KITS ] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does AIRDROP [ 2X | EVENTS | KITS ] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count AIRDROP [ 2X | EVENTS | KITS ] among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Rules and settings
What settings and rules apply on AIRDROP [ 2X | EVENTS | KITS ]?
AIRDROP [ 2X | EVENTS | KITS ] sets gather at 2x, as its name suggests. The cap on group size is 4 players (quad). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
AIRDROP [ 2X | EVENTS | KITS ] runs which map?
AIRDROP [ 2X | EVENTS | KITS ] runs a game-generated procedural map at size 3,500, seed 1255818479. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to AIRDROP [ 2X | EVENTS | KITS ]?
Enter client.connect 134.255.231.250:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/9zwNPPefbQ.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^v,gmrust,cs165217,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).