On the class lists: C (63), with population over 48 hours and no performance mark.
Players now33/ 20016% full
7-day average166peak 740
Rank#76top 0.3%
Last wipe2d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
83/ 100
B+
Draws a healthy crowd: 166 of 200 on average.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #76 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 10 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.3% of all ranked servers, and #5 of the quad servers (top 0.6%). Ranked on player hours over the last seven days.
Attendance: the wipe record
11 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
W··W···
W··W···
W··W···
W··W···
W··W···
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak739players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
21d 2hThu 19 Nov, 11:59 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 734, 2 hours in, with 163 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 11:59 UTC6d ago
734+163 queue
–
running
83
Thu 15 Oct, 11:59 UTC13d ago
740+243 queue
halved by day 1
7 days
117
Mon 12 Oct, 11:59 UTC16d ago
742+90 queue
halved by day 1
3 days
116
Thu 8 Oct, 11:58 UTC20d ago
740+171 queue
halved by day 1
4 days
129
Mon 5 Oct, 11:59 UTC23d ago
733+181 queue
halved by day 1
3 days
156
Thu 1 Oct, 11:59 UTC27d ago
741+43 queue
halved by day 2
4 days
62
Mon 28 Sep, 11:58 UTC30d ago
744+210 queue
halved by day 1
3 days
130
Thu 24 Sep, 11:58 UTC34d ago
892+188 queue
halved by day 1
4 days
128
Mon 21 Sep, 11:58 UTC37d ago
740+136 queue
halved by day 1
3 days
121
Thu 17 Sep, 11:58 UTC41d ago
742+217 queue
halved by day 1
4 days
31
Mon 14 Sep, 11:59 UTC44d ago
742+136 queue
halved by day 1
3 days
55
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 sit?
No region is published for SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 194.54.88.58:28024 is the address to use.
How dependable is SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10, and is it online at the moment?
You can join now: SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 is online. The uptime it reports puts the last restart at about 50 minutes ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 run?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 251,771 entities, including buildings, deployables and all else in the world. At its highest, it used 9,393 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 on?
Rust network protocol 2635 and build 168909 on Windows is what SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 reset?
The prediction follows its tag, because too few of SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10's wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 2 days 20 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10?
Recent wipes have peaked at 739 players on average. 2 hours after the latest wipe began the crowd peaked, and 163 more were in the queue. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 place in the wider field of Rust servers?
Over the last seven days, SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 has #76 for player hours, in the top 0.3% of all ranked servers. It comes #5 among servers in the quad group.
How many players does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 usually have?
Right now, 33 players are on SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10, which has 200 slots. Averaging 166 players over seven days, it peaked at 740. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 318 players.
Tags
How should you read the tags on SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10?
11 other servers we track also use a survivors.gg hostname, so they and SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 most likely share an operator.
Where does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.
Map and rules
Which rules does SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 enforce, and what are its settings?
The name of SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 points to a 2x gather rate. You can have up to 4 players in a group (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Download the published file for the custom 3,850 map on SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 from this page.
How to join
What is the way to join SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10?
Enter client.connect 194.54.88.58:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://shop.survivors.gg.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).