On the class lists: C (60), with population over 48 hours and no performance mark.
Players now207/ 25083% full
7-day average110peak 796
Rank#148top 0.7%
Last wipe21h agobiweekly schedule
Next wipe2d 22hSun 1 Nov, 10:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
44/ 100
F
Room for more players: 110 of 250 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #148 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 16 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersIn queue
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Sunday 1 November, 10:59 UTC, in 2d 22h.
Every Wednesday at 14:59 and every Sunday at 10:59 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak795players, last three wipes
crowd held0%else halves by day 1
Coming wipes
2d 22hSun 1 Nov, 10:59 UTC
6d 2hWed 4 Nov, 14:59 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
9d 22hSun 8 Nov, 10:59 UTC
13d 2hWed 11 Nov, 14:59 UTC
16d 22hSun 15 Nov, 10:59 UTC
20d 2hWed 18 Nov, 14:59 UTC
23d 22hSun 22 Nov, 10:59 UTC
The first 48 hours of its last wipes
Sun 25 OctSun 18 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 796, 2 hours in, with 510 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 14:59 UTC21h ago
–
–
running
143
Sun 25 Oct, 10:59 UTC4d ago
796+510 queue
halved by day 1
3.2 days
139
Sun 18 Oct, 09:59 UTC11d ago
797+326 queue
halved by day 1
7 days
103
Wed 14 Oct, 13:59 UTC14d ago
792+243 queue
halved by day 1
3.8 days
132
Sun 11 Oct, 09:59 UTC18d ago
794+428 queue
halved by day 1
3.2 days
157
Wed 7 Oct, 13:59 UTC21d ago
708+123 queue
halved by day 1
3.8 days
83
Sun 4 Oct, 09:59 UTC25d ago
795+174 queue
halved by day 1
3.2 days
117
Thu 1 Oct, 17:51 UTCFW27d ago
151
halved by day 1
2.7 days
141
Wed 30 Sep, 13:58 UTC28d ago
789+150 queue
–
1.2 days
91
Sun 27 Sep, 09:58 UTC32d ago
795+328 queue
halved by day 1
3.2 days
166
Wed 23 Sep, 13:58 UTC35d ago
793+219 queue
halved by day 1
3.8 days
90
Sun 20 Sep, 09:58 UTC39d ago
794+305 queue
halved by day 1
3.2 days
15
Wed 16 Sep, 13:59 UTC42d ago
259
halved by day 2
3.8 days
12
Sun 13 Sep, 14:59 UTC45d ago
694+213 queue
halved by day 1
3 days
27
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 2x · biweekly · 31 on average
20 / 200
Quick answers
from the figures on this page
Server details
Which region is SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 based in?
You'll find no region listed by SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 194.54.88.102:28024.
How dependable is SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, and is it online at the moment?
The server is up: SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 is online now. The uptime it reports puts the last restart at about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 run?
It never fell below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 206,631 entities. At its highest, it used 8,565 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 sit?
Rust network protocol 2635 and build 168909 on Windows is what SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 wipe, and how often?
Wipes come every Wednesday at 14:59 and every Sunday at 10:59 UTC on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10. Expect the next wipe on Sunday 1 November at 10:59 UTC. The world it runs now was created 21 hours. Its tags give a wipe schedule of every two weeks.
What happens on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 when wipe day arrives?
Recent wipes have peaked at 795 players on average. 2 hours after the latest wipe began the crowd peaked, and 510 more were in the queue. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
What position does SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 hold in the rankings?
Over the last seven days, SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 has #148 for player hours, in the top 0.7% of all ranked servers.
What does the population on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 look like?
Right now, 207 players are on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, which has 250 slots. The seven-day average is 110 players, with a peak of 796. The highest average in the last 48 hours came at 16:00 UTC, with 785 players.
Tags and filters
What is meant by the tags on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
The game's browser takes its cue from the tags SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts30 (Group limit): Teams cap out at 30; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
11 other servers we track also use a survivors.gg hostname, so they and SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 most likely share an operator.
Which Rust Server Score filters and lists feature SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
Rust Server Score lists that include SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Rules and settings
What settings and rules apply on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
Going by its name, SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 runs 2x gather. You can play in groups of up to 30 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
A custom map of size 3,900 is in use on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, and its published file can be downloaded from this page.
How to join
How should you connect to SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
Enter client.connect 194.54.88.102:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://shop.survivors.gg.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^b,gmrust,cs168909,ts30,^o^z,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts30
Group limitTeams cap out at 30.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).