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Every Rust server graded on real, live numbers. 60,014 players on the roll · 11,706 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 185.189.255.130:10000
Name of server

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий

RegisterPresentOnline
Region–
Address185.189.255.130:10000
Last checked24m ago
2x biweekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Working towards

49 out of 100, the average of 6 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 3/ 200 2% full
7-day average34peak 134
Rank#500top 2%
Last wipe13d agobiweekly schedule
Next wipe9hFri 30 Oct, 10:00 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 17/ 100 A quiet classroom so far: 34 of 200 on average. Plenty of space to grow.
Standingrank on player hours 98/ 100 Well up the rankings: #500 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 80/ 100 Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 2/ 100 Lost ground: down 480 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:00 UTC, in 9h. Every other Friday at 10:00 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak562players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 9hFri 30 Oct, 10:00 UTC
  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 14d 9hFri 13 Nov, 10:00 UTC
  • 28d 9hFri 27 Nov, 10:00 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 42d 9hFri 11 Dec, 10:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 597, 1 hours in, with 254 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC13d ago 597+254 queue – running 16
Fri 2 Oct, 10:01 UTC27d ago 493+70 queue halved by day 5 14 days 14
Fri 18 Sep, 10:00 UTC41d ago 596+382 queue halved by day 5 14 days 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · biweekly · 163 on average
781 / 850
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · biweekly · 53 on average
146 / 250
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10
EU · groups of 10+ · 2x · biweekly · 53 on average
14 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1
EU · groups of 8+ · 2x · biweekly · 50 on average
2 / 200
Россия | Классика X2 | IMBA RUST 23.10
EU · groups of 100+ · 2x · biweekly · 30 on average
1 / 200
Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · biweekly · 13 on average
4 / 75

Quick answers

from the figures on this page

About the server

Where in the world is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

No region tag appears for Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.189.255.130:10000.

Is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий up, and how steady is its uptime?

Right now, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is online. According to its reported uptime, the last restart was about 17 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий run?

It never fell below 48 server fps in the last 48 hours, averaging 48. Buildings, deployables and everything else in the world added up to as many as 148,565 entities. At its highest, it used 4,649 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий running?

The server Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий wipe its map?

Wipes come every other Friday at 10:00 UTC on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий. Expect the next wipe on Friday 30 October at 10:00 UTC. The world it runs now was created 13 days 14 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Recent wipes have peaked at 562 players on average. 1 hours after the latest wipe began the crowd peaked, and 254 more were in the queue. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Player numbers

Where does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sit among Rust servers?

Over the last seven days, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий has #500 for player hours, in the top 2% of all ranked servers.

What does the population on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий look like?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is showing 3 players right now, with 200 slots in total. The seven-day average is 34 players, with a peak of 134. The busiest time in the last 48 hours was 10:00 UTC, with an average of 28 players.

Tags

How should you read the tags on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The game's browser takes its cue from the tags Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts150 (Group limit): A team can hold 150 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who is behind Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий and by 35 other tracked servers, which suggests one operator.

Which Rust Server Score filters and lists feature Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Rust Server Score lists that include Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Average players: 25+ on average.

Map and rules

How is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий set up, and what rules does it keep?

The name of Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий points to a 2x gather rate. You can play in groups of up to 150 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий runs which map?

The game generates the procedural map on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: BAЙП ЧEPEЗ 10 Ч..

How to join

How do you get onto Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Enter client.connect 185.189.255.130:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://magicrust.gg/serv22.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server holds 200 slots.
ts150
Group limit A team can hold 150 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.