On the class lists: D (53), with population over 48 hours and no performance mark.
Players now783/ 80098% full · 47 in queue
7-day average146peak 791
Rank#82top 0.4%
Last wipe1h agobiweekly schedule
Next wipe3d 17hSat 31 Oct, 09:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
18/ 100
F
A quiet classroom so far: 146 of 800 on average. Plenty of space to grow.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #82 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 9 places this week.
A term to build on.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersIn queueWipe
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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·W·F·W·
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·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 09:59 UTC, in 3d 17h.
Every Tuesday at 14:59 and every Saturday at 09:59 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak778players, last three wipes
crowd held0%else halves by day 1
Coming wipes
3d 17hSat 31 Oct, 09:59 UTC
6d 22hTue 3 Nov, 14:59 UTC
9d 2hThu 5 Nov, 19:00 UTCFW
10d 17hSat 7 Nov, 09:59 UTC
13d 22hTue 10 Nov, 14:59 UTC
17d 17hSat 14 Nov, 09:59 UTC
20d 22hTue 17 Nov, 14:59 UTC
24d 17hSat 21 Nov, 09:59 UTC
The first 48 hours of its last wipes
Sat 24 OctTue 20 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 788, 2 hours in, with 188 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 14:59 UTC1h ago
–
–
running
152
Sat 24 Oct, 09:59 UTC3d ago
788+188 queue
–
–
104
Tue 20 Oct, 13:59 UTC7d ago
759+209 queue
halved by day 1
3.8 days
95
Sat 17 Oct, 09:59 UTC10d ago
788+216 queue
halved by day 1
3.2 days
90
Tue 13 Oct, 13:59 UTC14d ago
795+221 queue
halved by day 1
3.8 days
140
Sat 10 Oct, 09:59 UTC17d ago
790+242 queue
halved by day 1
3.2 days
117
Tue 6 Oct, 13:59 UTC21d ago
788+293 queue
halved by day 1
3.8 days
142
Sat 3 Oct, 09:58 UTC24d ago
784+82 queue
halved by day 1
3.2 days
79
Thu 1 Oct, 17:48 UTCFW25d ago
784+82 queue
–
1.7 days
92
Tue 29 Sep, 13:58 UTC28d ago
795+271 queue
✓ held half
2.2 days
79
Sat 26 Sep, 09:58 UTC31d ago
793+209 queue
halved by day 1
3.2 days
179
Tue 22 Sep, 13:58 UTC35d ago
794+212 queue
halved by day 1
3.8 days
147
Sat 19 Sep, 09:59 UTC38d ago
792+189 queue
halved by day 1
3.2 days
20
Tue 15 Sep, 14:00 UTC42d ago
794+309 queue
halved by day 1
3.8 days
47
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
No region is published for SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 194.54.88.104:28014.
Is SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 up, and how steady is its uptime?
You can join now: SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 is online. The uptime it reports puts the last restart at about 5 minutes ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 run?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 265,839 entities were in the world, covering buildings, deployables and the rest. Up to 9,792 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 on?
You will find SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 wipe its map?
Its wipe pattern: SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 wipes every Tuesday at 14:59 and every Saturday at 09:59 UTC. Expect the next wipe on Saturday 31 October at 09:59 UTC. The world it runs now was created 1 hours. Its tags give a wipe schedule of every two weeks.
What happens on SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 778 players. 2 hours after the latest wipe began the crowd peaked, and 188 more were in the queue. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
What position does SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 hold in the rankings?
In the top 0.4% of all ranked servers, SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 sits at #82 for player hours over the last seven days.
How many players does SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 usually have?
A queue of 47 is waiting while SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 shows 783 players on 800 slots at the moment. It peaked at 791 and averaged 146 players over the last seven days. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 571 players.
Tags
How should you read the tags on SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
You'll see SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp800 (Max players): The server holds 800 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
11 other servers we track also use a survivors.gg hostname, so they and SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 most likely share an operator.
Which lists and filters on Rust Server Score show SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
These Rust Server Score lists count SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 among them: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Server rules
What settings and rules apply on SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 uses?
Download the published file for the custom 3,850 map on SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 from this page.
Connecting
How do you get onto SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10?
Enter client.connect 194.54.88.104:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://shop.survivors.gg.
Server tags
what each one means
Published asmp800,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp800
Max playersThe server holds 800 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A+); wipes are the one to work on (F).