On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 240% full
7-day average0peak –
Rank#15,323top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
84/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,274 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 11:32 UTC25d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ZAP-Hosting.com Rust serverhosting sit?
You'll find no region listed by ZAP-Hosting.com Rust serverhosting. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 134.255.233.53:27100.
How dependable is ZAP-Hosting.com Rust serverhosting, and is it online at the moment?
You can join now: ZAP-Hosting.com Rust serverhosting is online. About 11 days 21 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does ZAP-Hosting.com Rust serverhosting run?
It averaged 50 server fps over the last 48 hours, with a low of 40. At its peak, it held 140,583 entities, including buildings, deployables and all else in the world. At its highest, it used 6,592 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is ZAP-Hosting.com Rust serverhosting running?
You will find ZAP-Hosting.com Rust serverhosting on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does ZAP-Hosting.com Rust serverhosting reset?
The record holds too few of ZAP-Hosting.com Rust serverhosting's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 23 hours.
What happens on ZAP-Hosting.com Rust serverhosting when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 24 hours into the latest wipe.
Population
Where does ZAP-Hosting.com Rust serverhosting place in the wider field of Rust servers?
In the top 69% of all ranked servers, ZAP-Hosting.com Rust serverhosting sits at #15,323 for player hours over the last seven days.
How many players does ZAP-Hosting.com Rust serverhosting usually have?
With 24 slots available, ZAP-Hosting.com Rust serverhosting currently has 0 players. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on ZAP-Hosting.com Rust serverhosting?
gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): 24 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags ZAP-Hosting.com Rust serverhosting publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does ZAP-Hosting.com Rust serverhosting appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ZAP-Hosting.com Rust serverhosting: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is ZAP-Hosting.com Rust serverhosting set up, and what rules does it keep?
The name of ZAP-Hosting.com Rust serverhosting gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ZAP-Hosting.com Rust serverhosting?
ZAP-Hosting.com Rust serverhosting runs a game-generated procedural map at size 5,000, seed 257030102. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to ZAP-Hosting.com Rust serverhosting?
Enter client.connect 134.255.233.53:27100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp24
Max players24 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).