On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 2
Rank#8,121top 36%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,121 on player hours.
Uptimehours on the list, last 48
31/ 100
F
Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours
22/ 100
F
Needs to work on its frame rate: 13 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 1,327 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:17 UTC27d ago
2
–
running
0
Thu 1 Oct, 19:40 UTCFW27d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
QQ leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 135.106.180.14:27151 is the address to use.
Is QQ up, and how steady is its uptime?
The server is up: QQ is online now. According to its reported uptime, the last restart was about 5 minutes ago. It was up 152 of 168 hours over the last 7 full days, which is 90% of the time. It was first seen by Rust Server Score on 1 October 2026.
How well does QQ run?
It averaged 13 server fps over the last 48 hours, with a low of 10. At its peak, it held 68,537 entities, including buildings, deployables and all else in the world. At its highest, it used 2,097 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is QQ on?
The server QQ is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does QQ wipe its map?
The record holds too few of QQ's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 13 hours.
What should you expect from wipe day on QQ?
Across its recent wipes, the busiest moments averaged 2 players. 8 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does QQ place in the wider field of Rust servers?
In the top 36% of all ranked servers, QQ sits at #8,121 for player hours over the last seven days.
How many players does QQ usually have?
QQ is showing 0 players right now, with 10 slots in total. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags
How should you read the tags on QQ?
You'll see QQ tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show QQ?
Rust Server Score lists that include QQ: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is QQ set up, and what rules does it keep?
You will find no gather rate in the name of QQ. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on QQ?
QQ runs a game-generated procedural map at size 3,500, seed 1218474365. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to QQ?
To connect, start Rust, press F1, and type client.connect 135.106.180.14:27151. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).