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Every Rust server graded on real, live numbers. 40,285 players on the roll · 11,626 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 135.125.243.29:30002
Name of server

[DEV] Test Server

RegisterAbsentOffline
Region–
Address135.125.243.29:30002
Last checked4d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

31 out of 100, the average of 3 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,750top 62%
Last wipe28d agono schedule published
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,750 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 55/ 100 Moving up: up 1,429 places this week.

A term to build on. Strongest in momentum (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 14hThu 5 Nov, 19:00 UTCFW
  • 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
50 / 200

Quick answers

from the figures on this page

Server details

Where in the world is [DEV] Test Server?

You'll find no region listed by [DEV] Test Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 135.125.243.29:30002 is the address to use.

How dependable is [DEV] Test Server, and is it online at the moment?

You cannot join now: [DEV] Test Server is offline, last seen 4 days 7 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. It was first seen by Rust Server Score on 29 September 2026.

Which Rust version is [DEV] Test Server running?

The server [DEV] Test Server is on Rust network protocol 2635 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does [DEV] Test Server wipe, and how often?

[DEV] Test Server wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 28 days 9 hours.

What should you expect from wipe day on [DEV] Test Server?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does [DEV] Test Server sit among Rust servers?

In the top 62% of all ranked servers, [DEV] Test Server sits at #13,750 for player hours over the last seven days.

How many players does [DEV] Test Server usually have?

It has been 4 days 7 hours since [DEV] Test Server was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.

Lists and filters

What is meant by the tags on [DEV] Test Server?

You'll see [DEV] Test Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [DEV] Test Server?

These Rust Server Score lists count [DEV] Test Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on [DEV] Test Server?

Nothing in the name of [DEV] Test Server states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on [DEV] Test Server?

A procedural map, generated by the game, is what [DEV] Test Server runs.

Getting in

How do you get onto [DEV] Test Server?

To connect, start Rust, press F1, and type client.connect 135.125.243.29:30002. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.