On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,323top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,408 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Sat 10 OctThu 1 OctSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 05:03 UTC19d ago
1
–
running
0
Thu 1 Oct, 21:13 UTCFW27d ago
4
halved by day 2
8.3 days
0
Sat 26 Sep, 18:59 UTC32d ago
2
halved by day 1
5.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustwood | Vanilla+ | Small Community solo/duo?
Rustwood | Vanilla+ | Small Community solo/duo leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 135.148.134.91:21528.
How reliable is Rustwood | Vanilla+ | Small Community solo/duo, and is it up?
Right now, Rustwood | Vanilla+ | Small Community solo/duo is online. According to its reported uptime, the last restart was about 2 days 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 20 September 2026.
How well does Rustwood | Vanilla+ | Small Community solo/duo run?
It averaged 232 server fps over the last 48 hours, with a low of 175. Buildings, deployables and everything else in the world added up to as many as 30,059 entities. At its highest, it used 3,404 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Rustwood | Vanilla+ | Small Community solo/duo on?
You will find Rustwood | Vanilla+ | Small Community solo/duo on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rustwood | Vanilla+ | Small Community solo/duo wipe, and how often?
There is no next wipe to predict on Rustwood | Vanilla+ | Small Community solo/duo, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 19 days 5 hours have passed since this world was made.
What should you expect from wipe day on Rustwood | Vanilla+ | Small Community solo/duo?
The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Population
Where does Rustwood | Vanilla+ | Small Community solo/duo place in the wider field of Rust servers?
In the top 69% of all ranked servers, Rustwood | Vanilla+ | Small Community solo/duo sits at #15,323 for player hours over the last seven days.
How many players does Rustwood | Vanilla+ | Small Community solo/duo usually have?
Rustwood | Vanilla+ | Small Community solo/duo is showing 0 players right now, with 16 slots in total. A seven-day average of 0 players applies here.
Tags
What do Rustwood | Vanilla+ | Small Community solo/duo's tags stand for?
You'll see Rustwood | Vanilla+ | Small Community solo/duo tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustwood | Vanilla+ | Small Community solo/duo appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustwood | Vanilla+ | Small Community solo/duo: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is Rustwood | Vanilla+ | Small Community solo/duo set up, and what rules does it keep?
The name of Rustwood | Vanilla+ | Small Community solo/duo gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustwood | Vanilla+ | Small Community solo/duo?
A procedural map of size 2,500 and seed 415109780, generated by the game, is what Rustwood | Vanilla+ | Small Community solo/duo runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Rustwood | Vanilla+ | Small Community solo/duo?
To connect, start Rust, press F1, and type client.connect 135.148.134.91:21528. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp16
Max playersThe server holds 16 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).