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Every Rust server graded on real, live numbers. 56,753 players on the roll · 11,714 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 135.148.136.6:60405
Name of server

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

RegisterPresentOnline
RegionNA
Address135.148.136.6:60405
Last checked9m ago
biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 3/ 100 3% full
7-day average13peak 33
Rank#796top 4% · #120 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 13/ 100 A quiet classroom so far: 13 of 100 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #796 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 9 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 14d 7hThu 12 Nov, 17:58 UTC
  • 35d 8hThu 3 Dec, 19:00 UTCFW
  • 42d 7hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
103 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
24 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 33 on average
8 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 14 on average
10 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
2 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro
NA · groups of 8+ · biweekly · 6 on average
0 / 50

Quick answers

from the figures on this page

Server details

Which region is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly based in?

You'll see [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 135.148.136.6:60405.

How dependable is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, and is it online at the moment?

Right now, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is online. About 2 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

The average over the last 48 hours was 65 server fps, and it never went below 46. Up to 255,403 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,691 MB of memory. Players feel lag when fps drops and entities pile up.

Which Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly running?

The server [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe, and how often?

The wipe rhythm on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 13 days 16 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Recent wipes have peaked at 40 players on average. 6 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 10.5 is when it sank below half in the wipes that did not hold.

Player numbers

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sit among Rust servers?

In North America, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #120, and overall it is #796 on player hours over the last seven days, in the top 4% of all ranked servers.

What does the population on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly look like?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is showing 3 players right now, with 100 slots in total. Averaging 13 players over seven days, it peaked at 33. The busiest time in the last 48 hours was 03:00 UTC, with an average of 28 players.

Lists and filters

What do [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's tags stand for?

The game's browser takes its cue from the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): No team may go above 6; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

These Rust Server Score lists count [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Map and rules

Which rules does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly enforce, and what are its settings?

Nothing in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly states a gather rate. The limit for a group is 6 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs a game-generated procedural map at size 4,500, seed 467147874. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To connect, start Rust, press F1, and type client.connect 135.148.136.6:60405. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.goldenhourrust.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts6
Group limit No team may go above 6.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.