On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 2010% full
7-day average1peak 8
Rank#3,592top 16% · #593 in NA
Last wipe1d agoweekly schedule
Next wipe1d 12hSat 31 Oct, 20:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 20 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,592 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 235 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA, and #215 of the duo servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 20:00 UTC, in 1d 12h.
Every Wednesday at 19:59 and every Saturday at 20:00 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 2
Coming wipes
1d 12hSat 31 Oct, 20:00 UTC
5d 12hWed 4 Nov, 19:59 UTC
6d 11hThu 5 Nov, 19:00 UTCFW
8d 12hSat 7 Nov, 20:00 UTC
12d 12hWed 11 Nov, 19:59 UTC
15d 12hSat 14 Nov, 20:00 UTC
19d 12hWed 18 Nov, 19:59 UTC
22d 12hSat 21 Nov, 20:00 UTC
The first 48 hours of its last wipes
Sat 24 OctWed 21 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 19:59 UTC1d ago
–
–
running
0
Sat 24 Oct, 20:00 UTC5d ago
6
halved by day 2
4 days
0
Wed 21 Oct, 19:59 UTC8d ago
5
✓ held half
3 days
1
Sat 17 Oct, 20:00 UTC12d ago
4
✓ held half
4 days
2
Sat 10 Oct, 19:59 UTC19d ago
5
halved by day 2
7 days
4
Sat 10 Oct, 00:53 UTC20d ago
4
–
0.8 days
1
Sat 3 Oct, 19:59 UTC26d ago
6
halved by day 3
6.2 days
0
Thu 1 Oct, 18:44 UTCFW28d ago
3
✓ held half
2.1 days
0
Wed 30 Sep, 19:59 UTC29d ago
9
–
0.9 days
1
Sat 26 Sep, 19:59 UTC33d ago
9
halved by day 3
4 days
0
Wed 23 Sep, 20:00 UTC36d ago
13
halved by day 1
3 days
1
Sat 19 Sep, 19:59 UTC40d ago
12
halved by day 2
4 days
0
Wed 16 Sep, 20:00 UTC43d ago
8
✓ held half
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max sit?
The NA tag on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 135.148.137.125:28015.
How dependable is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max, and is it online at the moment?
The server is up: LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max is online now. According to its reported uptime, the last restart was about 33 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max run?
It averaged 59 server fps over the last 48 hours, with a low of 46. Buildings, deployables and everything else in the world added up to as many as 6,907 entities. Up to 1,816 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max sit?
The server LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max reset?
Wipes come every Wednesday at 19:59 and every Saturday at 20:00 UTC on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max. It is due to wipe next on Saturday 31 October at 20:00 UTC. It has been running its current world for 35 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 8 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
What position does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max hold in the rankings?
In North America, LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max is #593, and overall it is #3,592 on player hours over the last seven days, in the top 16% of all ranked servers. In the duo group, it ranks #215.
Is LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max a busy server?
Right now, 2 players are on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max, which has 20 slots. It peaked at 8 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 4 players.
Lists and filters
How should you read the tags on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
You'll see LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts2 (Group limit): No team may go above 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max appear in the Rust Server Score lists and filters?
These Rust Server Score lists count LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max among them: 2x Rust servers, graded, Duo servers, marked like a report, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
Which rules does LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max enforce, and what are its settings?
Going by its name, LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max runs 2x gather. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max runs a game-generated procedural map at size 1,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: LR - 2x Actual One Grid.
Getting in
How should you connect to LoneRust 2x | Actual Small One Grid/1 Grid | Duo Max?
Enter client.connect 135.148.137.125:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://lonerust.gg.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersThe server holds 20 slots.
ts2
Group limitNo team may go above 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).