Working its way up from the back of the class: #16,006 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 891 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustasis Vanilla Training Grounds [PVE] | Friendly Community sit?
Rustasis Vanilla Training Grounds [PVE] | Friendly Community leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.148.137.87:29015.
Is Rustasis Vanilla Training Grounds [PVE] | Friendly Community up, and how steady is its uptime?
The server is down: Rustasis Vanilla Training Grounds [PVE] | Friendly Community is offline now, with the last sighting 26 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does Rustasis Vanilla Training Grounds [PVE] | Friendly Community sit?
Rust network protocol 2633 and build 165217 on Linux is what Rustasis Vanilla Training Grounds [PVE] | Friendly Community runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rustasis Vanilla Training Grounds [PVE] | Friendly Community wipe its map?
There are too few wipes on record for Rustasis Vanilla Training Grounds [PVE] | Friendly Community to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 55 days 12 hours.
Player numbers
Where does Rustasis Vanilla Training Grounds [PVE] | Friendly Community place in the wider field of Rust servers?
Over the last seven days, Rustasis Vanilla Training Grounds [PVE] | Friendly Community has #16,006 for player hours, in the top 70% of all ranked servers.
Is Rustasis Vanilla Training Grounds [PVE] | Friendly Community a busy server?
It has been 26 days 1 hours since Rustasis Vanilla Training Grounds [PVE] | Friendly Community was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Rustasis Vanilla Training Grounds [PVE] | Friendly Community?
gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Rustasis Vanilla Training Grounds [PVE] | Friendly Community publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rustasis Vanilla Training Grounds [PVE] | Friendly Community?
Rust Server Score lists that include Rustasis Vanilla Training Grounds [PVE] | Friendly Community: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is Rustasis Vanilla Training Grounds [PVE] | Friendly Community set up, and what rules does it keep?
The name of Rustasis Vanilla Training Grounds [PVE] | Friendly Community gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rustasis Vanilla Training Grounds [PVE] | Friendly Community?
The map on Rustasis Vanilla Training Grounds [PVE] | Friendly Community is custom at size 4,500, and because the file is published you can download it from this page.
How to join
How should you connect to Rustasis Vanilla Training Grounds [PVE] | Friendly Community?
Enter client.connect 135.148.137.87:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustasis.com.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max players300 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).