On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 2250% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agobiweekly schedule
Next wipe1hThu 29 Oct, 18:36 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 225 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 86 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,710 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:36 UTC, in 1h.
Its biweekly schedule tag · low confidence
usual gap11.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1
Coming wipes
1hThu 29 Oct, 18:36 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
14d 1hThu 12 Nov, 18:36 UTC
28d 1hThu 26 Nov, 18:36 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
42d 1hThu 10 Dec, 18:36 UTC
The first 48 hours of its last wipes
Thu 1 OctSun 20 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:36 UTCFW27d ago
0
–
running
0
Sun 20 Sep, 12:56 UTC39d ago
1
halved by day 1
11.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on Rustorious NA Main, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 135.148.137.90:27023 is the address to use.
Is Rustorious NA Main up, and how steady is its uptime?
You can join now: Rustorious NA Main is online. About 14 days 18 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rustorious NA Main perform well?
The average over the last 48 hours was 86 server fps, and it never went below 69. At its peak, it held 71,846 entities, including buildings, deployables and all else in the world. Up to 4,296 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rustorious NA Main on?
The server Rustorious NA Main is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rustorious NA Main wipe, and how often?
Its tag sets the prediction, as the record holds too few of Rustorious NA Main's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 18:36 UTC. 27 days 22 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Rustorious NA Main?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does Rustorious NA Main hold in the rankings?
Over the last seven days, Rustorious NA Main has #15,341 for player hours, in the top 69% of all ranked servers.
How many players does Rustorious NA Main usually have?
With 225 slots available, Rustorious NA Main currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Rustorious NA Main?
The game's browser takes its cue from the tags Rustorious NA Main has set: gmrust (Game mode): Rust survival, played by the standard rules; mp225 (Max players): The server holds 225 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod). Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustorious NA Main?
Rust Server Score lists that include Rustorious NA Main: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules and settings
What settings and rules apply on Rustorious NA Main?
Nothing in the name of Rustorious NA Main states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Rustorious NA Main runs which map?
The game generates the procedural map on Rustorious NA Main at size 3,500 with seed 2147483647. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Rustorious NA Main?
Enter client.connect 135.148.137.90:27023 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustorious.co.uk.
Server tags
what each one means
Published asmp225,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp225
Max playersThe server holds 225 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).