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Every Rust server graded on real, live numbers. 94,129 players on the roll · 11,851 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 135.148.15.170:29195
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address135.148.15.170:29195
Last checked15d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 12 0% full
7-day average0peak –
Rank#15,327top 71%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 650 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:18 UTC26d ago 1 – running 1
Wed 30 Sep, 00:15 UTC29d ago 1 – 3.2 days 2
Tue 29 Sep, 02:41 UTC30d ago 2 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700

Quick answers

from the figures on this page

Server facts

Which region is A Shockbyte Rust Server based in?

A Shockbyte Rust Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.148.15.170:29195.

How reliable is A Shockbyte Rust Server, and is it up?

You cannot join now: A Shockbyte Rust Server is offline, last seen 15 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 26 September 2026.

Which Rust version is A Shockbyte Rust Server running?

The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does A Shockbyte Rust Server wipe its map?

A Shockbyte Rust Server wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 11 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

In the top 71% of all ranked servers, A Shockbyte Rust Server sits at #15,327 for player hours over the last seven days.

What does the population on A Shockbyte Rust Server look like?

The last sighting of A Shockbyte Rust Server was 15 days 22 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on A Shockbyte Rust Server?

The game's browser takes its cue from the tags A Shockbyte Rust Server has set: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): Its slot count is 12; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on A Shockbyte Rust Server?

Nothing in the name of A Shockbyte Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

A Shockbyte Rust Server runs which map?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 135.148.15.170:29195. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players Its slot count is 12.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.