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Every Rust server graded on real, live numbers. 97,136 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 135.148.15.196:20159
Name of server

SNAP&WIFE

RegisterPresentOnline
Region–
Address135.148.15.196:20159
Last checked8m ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 197 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,402 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:42 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
244 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350

Quick answers

from the figures on this page

Server details

Where in the world is SNAP&WIFE?

No region is published for SNAP&WIFE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 135.148.15.196:20159.

How reliable is SNAP&WIFE, and is it up?

Right now, SNAP&WIFE is online. About 32 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 19 October 2026, Rust Server Score saw it for the first time.

Does SNAP&WIFE perform well?

The average over the last 48 hours was 197 server fps, and it never went below 141. Buildings, deployables and everything else in the world added up to as many as 46,859 entities. At its highest, it used 3,915 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is SNAP&WIFE on?

Rust network protocol 2635 and build 167781 on Linux is what SNAP&WIFE runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does SNAP&WIFE wipe, and how often?

SNAP&WIFE has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 20 hours.

What happens on SNAP&WIFE when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak.

Population

Where does SNAP&WIFE sit among Rust servers?

In the top 69% of all ranked servers, SNAP&WIFE sits at #15,341 for player hours over the last seven days.

Is SNAP&WIFE a busy server?

SNAP&WIFE is showing 0 players right now, with 75 slots in total. For the last seven days, the average number of players was 0.

Tags and filters

How should you read the tags on SNAP&WIFE?

The game's browser takes its cue from the tags SNAP&WIFE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does SNAP&WIFE appear in the Rust Server Score lists and filters?

These Rust Server Score lists count SNAP&WIFE among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does SNAP&WIFE enforce, and what are its settings?

The name of SNAP&WIFE gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map SNAP&WIFE uses?

The game generates the procedural map on SNAP&WIFE at size 3,000 with seed 13698755. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How should you connect to SNAP&WIFE?

Enter client.connect 135.148.15.196:20159 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp75
Max players 75 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.