On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#10,328top 46% · #1296 in NA
Last wipe2d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,328 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 4,797 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap25 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
11d 8hMon 9 Nov, 19:09 UTC
25d 8hMon 23 Nov, 19:09 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
39d 8hMon 7 Dec, 19:09 UTC
The first 48 hours of its last wipes
Mon 26 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 19:09 UTC2d ago
2
–
running
0
Thu 1 Oct, 19:55 UTCFW27d ago
2
halved by day 1
25 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
The NA tag on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.148.172.135:24603.
Is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla up, and how steady is its uptime?
The server is up: Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla is online now. According to its reported uptime, the last restart was about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla run?
It never fell below 13 server fps in the last 48 hours, averaging 132. Up to 105,594 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,814 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla on?
You will find Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla wipe its map?
Its tag sets the prediction, as the record holds too few of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 2 days 15 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
Recent wipes have peaked at 2 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
What position does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla hold in the rankings?
Over the last seven days, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla has #10,328 for player hours, in the top 46% of all ranked servers and #1,296 in North America.
What does the population on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla look like?
With 40 slots available, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days.
Tags
How should you read the tags on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
The game's browser takes its cue from the tags Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
Rust Server Score lists that include Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Rules and settings
What settings and rules apply on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
The name of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla runs which map?
The game generates the procedural map on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla at size 4,250 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How should you connect to Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?
To connect, start Rust, press F1, and type client.connect 135.148.172.135:24603. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/8Fm6CVYDV.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).