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Every Rust server graded on real, live numbers. 33,246 players on the roll · 11,665 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 136.144.42.240:28015
Name of server

Local Rust Server [No EAC]

RegisterAbsentOffline
Region–
Address136.144.42.240:28015
Last checked17d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#13,590top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,590 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 209 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Server details

In what location does Local Rust Server [No EAC] sit?

You'll find no region listed by Local Rust Server [No EAC]. Rust Server Score takes the server's word for its location and does not trace the hardware. 136.144.42.240:28015 is the address to use.

How dependable is Local Rust Server [No EAC], and is it online at the moment?

At this moment, Local Rust Server [No EAC] is offline; the last time it was seen was 17 days 12 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 11 October 2026.

What Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Local Rust Server [No EAC] wipe, and how often?

The record holds too few of Local Rust Server [No EAC]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 27 days.

Player numbers

What position does Local Rust Server [No EAC] hold in the rankings?

In the top 62% of all ranked servers, Local Rust Server [No EAC] sits at #13,590 for player hours over the last seven days.

Is Local Rust Server [No EAC] a busy server?

The last sighting of Local Rust Server [No EAC] was 17 days 12 hours ago, and it is offline right now.

Lists and filters

What do Local Rust Server [No EAC]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Local Rust Server [No EAC] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Local Rust Server [No EAC] appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Local Rust Server [No EAC] among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

How is Local Rust Server [No EAC] set up, and what rules does it keep?

You will find no gather rate in the name of Local Rust Server [No EAC]. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map Local Rust Server [No EAC] uses?

The game generates a procedural map for Local Rust Server [No EAC].

How to join

How should you connect to Local Rust Server [No EAC]?

To connect, start Rust, press F1, and type client.connect 136.144.42.240:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.