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Every Rust server graded on real, live numbers. 34,993 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 136.169.144.222:28015
Name of server

Rust Survival

RegisterAbsentOffline
Region–
Address136.169.144.222:28015
Last checked8d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

23 out of 100, the average of 3 subjects

Players now 0/ 15 0% full
7-day average0peak –
Rank#14,183top 64%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 36/ 100 Working its way up from the back of the class: #14,183 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 32/ 100 Lost ground: down 5,094 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct17 Oct22 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctFri 16 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:50 UTC8d ago 1 – running 0
Fri 16 Oct, 19:21 UTC12d ago 1 halved by day 1 3.8 days 0
Sun 20 Sep, 15:28 UTC38d ago 0 – 26.2 days 1
Sat 19 Sep, 18:26 UTC39d ago 1 – 0.9 days 1
Fri 18 Sep, 16:16 UTC40d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

About the server

Which region is Rust Survival based in?

You'll find no region listed by Rust Survival. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 136.169.144.222:28015.

How reliable is Rust Survival, and is it up?

You cannot join now: Rust Survival is offline, last seen 8 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 18 September 2026, Rust Server Score saw it for the first time.

What Rust version is Rust Survival on?

The server Rust Survival is on Rust network protocol 2634 and build 167584 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does Rust Survival reset?

Rust Survival wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 8 days 15 hours.

What happens on Rust Survival when wipe day arrives?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Population

Where does Rust Survival sit among Rust servers?

Over the last seven days, Rust Survival has #14,183 for player hours, in the top 64% of all ranked servers.

What does the population on Rust Survival look like?

The last sighting of Rust Survival was 8 days 12 hours ago, and it is offline right now.

Tags

What is meant by the tags on Rust Survival?

You'll see Rust Survival tagged with gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Its slot count is 15; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): This runs on build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Rust Survival?

Rust Server Score lists that include Rust Survival: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Rust Survival enforce, and what are its settings?

The name of Rust Survival gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.

Can you tell me which map Rust Survival uses?

The game generates the procedural map on Rust Survival at size 2,650 with seed 6666666. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join Rust Survival?

To connect, start Rust, press F1, and type client.connect 136.169.144.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Its slot count is 15.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167584
Build This runs on build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.