On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#6,751top 30% · #1963 in EU
Last wipe5d agoweekly schedule
Next wipe1d 13hThu 29 Oct, 17:53 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,751 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 723 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:53 UTC, in 1d 13h.
Every Thursday at 17:53 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 3
Coming wipes
1d 13hThu 29 Oct, 17:53 UTC
8d 14hThu 5 Nov, 19:00 UTCFW
15d 13hThu 12 Nov, 17:53 UTC
22d 13hThu 19 Nov, 17:53 UTC
29d 13hThu 26 Nov, 17:53 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
43d 13hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:53 UTC5d ago
2
–
running
0
Thu 15 Oct, 17:53 UTC12d ago
4
halved by day 2
7 days
1
Thu 8 Oct, 17:54 UTC19d ago
6
halved by day 4
7 days
0
Thu 1 Oct, 17:54 UTCFW26d ago
2
✓ held half
7 days
0
Thu 24 Sep, 17:53 UTC33d ago
7
halved by day 3
7 days
0
Thu 17 Sep, 17:53 UTC40d ago
3
halved by day 3
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 126 on average
9 / 800
Quick answers
from the figures on this page
Server details
Which region is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 based in?
In Europe, according to its own listing, sits [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 136.243.0.224:28020 is the address to use.
How dependable is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8, and is it online at the moment?
Right now, [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 is online. According to its reported uptime, the last restart was about 20 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 run?
It averaged 5 server fps over the last 48 hours, with a low of 5. At its peak, it held 86,179 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,156 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 running?
Rust network protocol 2635 and build 168909 on Linux is what [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 reset?
Wipes come every Thursday at 17:53 UTC on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8. Expect the next wipe on Thursday 29 October at 17:53 UTC. 5 days 10 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?
Recent wipes have peaked at 4 players on average. Peak numbers came 20 hours into the latest wipe. Half the peak held until the next wipe in 20% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
What position does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 hold in the rankings?
Over the last seven days, [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 has #6,751 for player hours, in the top 30% of all ranked servers and #1,963 in Europe.
What does the population on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 look like?
Right now, 0 players are on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8, which has 100 slots. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 0 players.
Lists and filters
What is meant by the tags on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?
The game's browser takes its cue from the tags [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?
These Rust Server Score lists count [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
How is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 set up, and what rules does it keep?
The name of [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?
A procedural map of size 3,750 and seed 1337, generated by the game, is what [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How should you connect to [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?
To connect, start Rust, press F1, and type client.connect 136.243.0.224:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/n2Ebu5qhu9.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).