On the class lists: B+ (80), with population over 48 hours and no performance mark.
Players now8/ 5016% full
7-day average8peak 8
Rank#2,741top 12%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 8 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,741 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
73/ 100
B−
Climbing fast: up 1,236 places this week.
A fair term, with more to come.
Strongest in standing (A−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak8players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 13:28 UTC7d ago
8
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
A Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 136.243.0.51:25581 is the address to use.
How dependable is A Rust Server, and is it online at the moment?
At this moment, A Rust Server is offline; the last time it was seen was 5 days 20 hours ago. It was up 21 of 144 hours over the last 6 full days, which is 15% of the time. The first sighting by Rust Server Score was on 20 October 2026.
On what Rust version does A Rust Server sit?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does A Rust Server wipe its map?
The record holds too few of A Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 3 hours.
What should you expect from wipe day on A Rust Server?
Recent wipes have peaked at 8 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does A Rust Server hold in the rankings?
In the top 12% of all ranked servers, A Rust Server sits at #2,741 for player hours over the last seven days.
How many players does A Rust Server usually have?
The last sighting of A Rust Server was 5 days 20 hours ago, and it is offline right now. Averaging 8 players over seven days, it peaked at 8.
Lists and filters
What do A Rust Server's tags stand for?
You'll see A Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does A Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include A Rust Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map A Rust Server uses?
A procedural map of size 2,500 and seed 878160120, generated by the game, is what A Rust Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to A Rust Server?
Enter client.connect 136.243.0.51:25581 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://playnhost.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A−); population is the one to work on (F).