On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,423top 69% · #2585 in EU
Last wipe82d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 92 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 250 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits Rust Server TEST, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.243.74.233:28045.
How dependable is Rust Server TEST, and is it online at the moment?
The server is up: Rust Server TEST is online now. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Rust Server TEST smooth to play on?
It averaged 92 server fps over the last 48 hours, with a low of 75. At its peak, it held 121,370 entities, including buildings, deployables and all else in the world. Up to 3,913 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Rust Server TEST on?
The server Rust Server TEST is on Rust network protocol 2632 and build 160556 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rust Server TEST wipe its map?
There are too few wipes on record for Rust Server TEST to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 82 days 16 hours.
Player numbers
Where does Rust Server TEST place in the wider field of Rust servers?
In Europe, Rust Server TEST is #2,585, and overall it is #15,423 on player hours over the last seven days, in the top 69% of all ranked servers.
Is Rust Server TEST a busy server?
Right now, 0 players are on Rust Server TEST, which has 100 slots. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on Rust Server TEST?
The game's browser takes its cue from the tags Rust Server TEST has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): Join only if your game runs protocol 2632; cs160556 (Build): This runs on build 160556; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust Server TEST?
Rust Server Score lists that include Rust Server TEST: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Rust Server TEST?
Nothing in the name of Rust Server TEST states a gather rate. The group limit stays at the game's default of 8 players. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Rust Server TEST runs which map?
A procedural map of size 4,300 and seed 11144552, generated by the game, is what Rust Server TEST runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Rust Server TEST?
To connect, start Rust, press F1, and type client.connect 136.243.74.233:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustaddicted.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolJoin only if your game runs protocol 2632.
cs160556
BuildThis runs on build 160556.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).