Working its way up from the back of the class: #16,963 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,470 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Orion Local Bot Test. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.244.59.237:28025.
How dependable is Orion Local Bot Test, and is it online at the moment?
You cannot join now: Orion Local Bot Test is offline, last seen 29 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 28 September 2026.
Which Rust version is Orion Local Bot Test running?
You will find Orion Local Bot Test on Rust network protocol 2336, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Orion Local Bot Test wipe, and how often?
Orion Local Bot Test has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 29 days 18 hours.
Player count
Where does Orion Local Bot Test sit among Rust servers?
In the top 71% of all ranked servers, Orion Local Bot Test sits at #16,963 for player hours over the last seven days.
Is Orion Local Bot Test a busy server?
Orion Local Bot Test is offline at the moment; the last time it was seen was 29 days 18 hours ago.
Lists and filters
How should you read the tags on Orion Local Bot Test?
gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; v2336 (Protocol): To get in, your game needs to be on the same version: the protocol is 2336; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h267c84b1 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags Orion Local Bot Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Orion Local Bot Test appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Orion Local Bot Test among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded.
Server rules
How is Orion Local Bot Test set up, and what rules does it keep?
Nothing in the name of Orion Local Bot Test states a gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is not enabled.
Connecting
How do you get onto Orion Local Bot Test?
Enter client.connect 136.244.59.237:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,v2336,h267c84b1,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersThe server holds 2 slots.
v2336
ProtocolTo get in, your game needs to be on the same version: the protocol is 2336.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
h267c84b1
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).